sorcery  Timeline

25 events occurring around e463b1bb201c2c6c.

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2020-10-04
13:22 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: 97011ae48c user: lexi
12:56 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: cdb20296a3 user: lexi
12:50 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: 0ebbb8f650 user: lexi
12:49 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: aa603919bd user: lexi
12:49 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: 279442ba52 user: lexi
12:48 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: 9a416fac22 user: lexi
12:34 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: df7252c431 user: lexi
2020-10-03
15:24 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: 425a18d9d1 user: lexi
15:23 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: aef5807638 user: lexi
10:35 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: 8d36142b24 user: lexi
2020-09-30
20:09 Changes to a wiki page → Obsolete EVENT table information. Run "fossil rebuild" on the repository. artifact: 641bdc4e2d user: lexi
2020-09-29
12:40
* remove former hacky registration system, replace with consistent and flexible API; rewrite metal/gem generation to take advantage of this new API; tweaks to init system to enable world-local tweaks to lore and sorcery behavior * initial documentation commit * initial steps towards calendar - add default date format, astrolabe; prepare infra for division/melding/transmutation spells, various tweaks and fixes check-in: 3f6a913e4e user: lexi tags: trunk
2020-09-26
18:49
add writing stand for editing codexes; add scissors, ink, erasure fluid, pens; touch up codex UI; add many recipe notes; add craft divination type for crafttools; defuckulate fucktarded crafttool impl; enhance table library with missing features like lua's table.unpack; many bug fixes and enhancements; blood for the blood god check-in: 72eebac4bc user: lexi tags: trunk
2020-09-24
23:07
add blood god, add gravitator, add hand-drawn ore images, add mana hud display for enchanted items, various tweaks and enhancements check-in: f165d9e39f user: lexi tags: trunk
2020-08-30
22:47
updates check-in: 65759dbfde user: lexi tags: trunk
14:46
rename improperly namespaced files check-in: 76581a64d9 user: lexi tags: trunk
14:45
add displacers; add item class mechanism; various tweaks, enhancements, and bugfixes esp. for books and paper check-in: 93f944b581 user: lexi tags: trunk
2020-08-28
14:08
add recipes, cookbooks, disassembly (to create recipes from items), attunement, farcasters, and portals; various edits for bug fixes and improvements check-in: 9ef6cbcf31 user: lexi tags: trunk
2020-08-21
11:52
add force field emitters, generators, rework leyline distribution algorithm, add utility function for automatically dumping out inventories when an item is dug, add draconium and tyrannium alloys (tentatively), various fixes check-in: f7f6898cbd user: lexi tags: trunk
2020-08-17
13:35
fix bugs, finish grinder, add conduits and condensers to extract and transmit energy from leylines check-in: 9278734b41 user: lexi tags: trunk
2020-08-16
02:05
changes, merges, additions galore check-in: 82178e0a16 user: lexi tags: trunk
2020-08-14
06:17
fix(color): Actually get hsl brightening working Reimplemented based on the algorithms in Computer Graphics: Principles and Practice. Only lightens based on luminosity right now, which makes beautifully saturated, but not pastel colors, so some tweaking might be recommended. Leaf check-in: 794d5b023a user: glowpelt tags: glowpelt/hsl
2020-08-13
05:11
feat(color): Change color lightening to use HSL Change color lightening, including the readable utility, to use HSL. This is because the earlier implementation was broken and hacky, and using HSL is a way to implement this in a much more natural-feeling way (being closer to percieved lightness), especially for the current uses. Add a color:to_hsl() function to make this easier, as well as a from_hsl utility that is only in color, for now, but maybe should be exposed as an alternate constructor? check-in: 0a49ac4849 user: glowpelt tags: glowpelt/hsl
2020-08-11
21:39
initial commit check-in: 956134c50b user: lexi tags: trunk
21:37
initial empty check-in check-in: e463b1bb20 user: lexi tags: trunk