Comment: | add writing stand for editing codexes; add scissors, ink, erasure fluid, pens; touch up codex UI; add many recipe notes; add craft divination type for crafttools; defuckulate fucktarded crafttool impl; enhance table library with missing features like lua's table.unpack; many bug fixes and enhancements; blood for the blood god |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
72eebac4bc5efbd10e1defef57906dd3 |
User & Date: | lexi on 2020-09-26 18:49:51 |
Other Links: | manifest | tags |
2020-09-29
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12:40 | * remove former hacky registration system, replace with consistent and flexible API; rewrite metal/gem generation to take advantage of this new API; tweaks to init system to enable world-local tweaks to lore and sorcery behavior * initial documentation commit * initial steps towards calendar - add default date format, astrolabe; prepare infra for division/melding/transmutation spells, various tweaks and fixes check-in: 3f6a913e4e user: lexi tags: trunk | |
2020-09-26
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18:49 | add writing stand for editing codexes; add scissors, ink, erasure fluid, pens; touch up codex UI; add many recipe notes; add craft divination type for crafttools; defuckulate fucktarded crafttool impl; enhance table library with missing features like lua's table.unpack; many bug fixes and enhancements; blood for the blood god check-in: 72eebac4bc user: lexi tags: trunk | |
2020-09-24
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23:07 | add blood god, add gravitator, add hand-drawn ore images, add mana hud display for enchanted items, various tweaks and enhancements check-in: f165d9e39f user: lexi tags: trunk | |
Modified cookbook.lua from [89adffa44b] to [f535fa81e6].
31 32 33 34 35 36 37 38 39 40 41 42 43 44 .. 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 ... 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 ... 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 ... 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 ... 468 469 470 471 472 473 474 475 476 477 478 479 480 481 ... 483 484 485 486 487 488 489 490 491 492 493 494 495 496 ... 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 |
vessel = { caption = 'Any Bottle', cnitem = 'vessels:glass_bottle' }; flower = { caption = 'Any Flower', cnitem = 'flowers:rose' }; mushroom = { caption = 'Any Mushroom', cnitem = 'flowers:mushroom_brown' }; water_bucket = { caption = 'Water Bucket', cnitem = 'bucket:bucket_water' }; sorcery_ley_cable = { caption = 'Cable', cnitem = 'sorcery:cable_vidrium' }; }; } local slot3x3 = { {0,0}, {1,0}, {2,0}; {0,1}, {1,1}, {2,1}; {0,2}, {1,2}, {2,2}; } local props_builtin = function(item) ................................................................................ return names[math.random(#names)] end end local find_builtin = function(out) local rec = {} local i = minetest.get_craft_recipe(out) if i == nil or i.items == nil or #i.items == 0 then return nil end local w = (i.width == 0) and 3 or i.width for j=1,#i.items do local row = math.floor((j-1) / w) local col = (j-1) % w if i.items[j] then rec[1 + (row * 3) + col] = i.items[j] end end return rec ................................................................................ end end; } sorcery.cookbook.classes = { craft = { name = 'Crafting Guide'; node = 'xdecor:workbench'; booksuf = 'Manual'; w = 3, h = 3; chance = 2; slots = slot3x3; pick = pick_builtin('normal'); find = find_builtin; desc = desc_builtin; props = props_builtin; apply_exclusions = true; }; -- smelt = { -- w = 3, h = 3; -- slots = slot3x3; -- }; ................................................................................ w = 1, h = 2; pick = function(restrict) cache:populate_grindables() local i = cache.grindables[math.random(#cache.grindables)] local pd = sorcery.itemclass.get(i, 'grindable') return pd.powder end; desc = desc_builtin; props = props_builtin; slots = { {0,1}, {0,0}; }; find = function(out) cache:populate_grindables() ................................................................................ end end local img, ot local props = k.props(result) if props.note then local nx, ny, nw, nh if notes_right then nx = 5 ny = 0 nw = 3 nh = 3 else nx = 0 ny = 3 nw = 4 nh = 1 end t = t .. string.format([[ textarea[%f,%f;%f,%f;;;%s] ]], nx,ny,nw,nh, minetest.formspec_escape(props.note)) end if k.icon then img = k.icon(result) end if k.outdesc then ot = k.outdesc(result) else ot = desc_builtin(result) end -- image[%f,%f;1,1;gui_furnace_arrow_bg.png^[transformR270] return t .. string.format([[ item_image[%f,%f;1,1;%s]tooltip[%f,%f;1,1;%s] ................................................................................ type = 'shapeless'; recipe = { 'sorcery:cookbook'; 'default:book'; }; output = 'sorcery:cookbook'; }; local m = sorcery.lib.marshal local encbook, decbook = m.transcoder { pages = m.g.array(8, m.g.struct { kind = m.t.str; name = m.t.str; }) ................................................................................ local bookprops = function(stack) local meta = stack:get_meta() if meta:contains('cookbook') then return decbook(sorcery.lib.str.meta_dearmor(meta:get_string('cookbook'),true)) else return {pages={}} end end local bookform_ctx = {} local bookform = function(stack,user) bookform_ctx[user:get_player_name()] = user:get_wield_index() local meta = stack:get_meta() local book = bookprops(stack) ................................................................................ local curpage = meta:contains("pagenr") and meta:get_int("pagenr") or 1 local pgofs = (curpage - 1) * constants.recipes_per_cookbook_page local form = string.format([[ formspec_version[3] size[10,12]real_coordinates[true] box[0,0;10,1;#580C39FF]label[0.4,0.5;%s] button_exit[3,11;4,1;quit;Page %u/%u] ]], minetest.formspec_escape(meta:get_string('description')), curpage, pagect) if curpage > 1 then form = form .. 'button[0,11;3,1;pageback;< Back]' end if curpage < pagect then form = form .. 'button[7,11;3,1;pagenext;Next >]' end local coords = { {2,1.3}; {2,4.5}; {2,7.7}; -- {0,1.3}, {4, 1.3}; -- {0,4.7}, {4, 4.7}; -- {0,8.1}, {4, 8.1}; } for i=pgofs,(pgofs + constants.recipes_per_cookbook_page-1) do local maxw, maxh = 3, 2 if not book.pages[i+1] then break end |
> | > | < < | | | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | > > > | | | |
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 .. 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 ... 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 ... 235 236 237 238 239 240 241 242 243 244 245 246 247 248 ... 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 ... 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 ... 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 ... 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 |
vessel = { caption = 'Any Bottle', cnitem = 'vessels:glass_bottle' }; flower = { caption = 'Any Flower', cnitem = 'flowers:rose' }; mushroom = { caption = 'Any Mushroom', cnitem = 'flowers:mushroom_brown' }; water_bucket = { caption = 'Water Bucket', cnitem = 'bucket:bucket_water' }; sorcery_ley_cable = { caption = 'Cable', cnitem = 'sorcery:cable_vidrium' }; }; } sorcery.cookbook.constants = constants local slot3x3 = { {0,0}, {1,0}, {2,0}; {0,1}, {1,1}, {2,1}; {0,2}, {1,2}, {2,2}; } local props_builtin = function(item) ................................................................................ return names[math.random(#names)] end end local find_builtin = function(out) local rec = {} local i = minetest.get_craft_recipe(out) if i == nil or i.items == nil or #i.items == 0 then return nil end local w = (i.width == 0) and 3 or i.width -- for j=1,#i.items do for j,item in pairs(i.items) do local row = math.floor((j-1) / w) local col = (j-1) % w if i.items[j] then rec[1 + (row * 3) + col] = i.items[j] end end return rec ................................................................................ end end; } sorcery.cookbook.classes = { craft = { name = 'Crafting Guide'; node = 'xdecor:workbench'; booksuf = 'Codex'; w = 3, h = 3; chance = 2; slots = slot3x3; pick = pick_builtin('normal'); find = find_builtin; props = props_builtin; apply_exclusions = true; }; -- smelt = { -- w = 3, h = 3; -- slots = slot3x3; -- }; ................................................................................ w = 1, h = 2; pick = function(restrict) cache:populate_grindables() local i = cache.grindables[math.random(#cache.grindables)] local pd = sorcery.itemclass.get(i, 'grindable') return pd.powder end; props = props_builtin; slots = { {0,1}, {0,0}; }; find = function(out) cache:populate_grindables() ................................................................................ end end local img, ot local props = k.props(result) if props.note then local nx, ny, nw, nh if notes_right then nx = 5.25 ny = 0 nw = 4 nh = 3 else nx = 0 ny = 3 nw = 4 nh = 1 end t = t .. string.format([[ hypertext[%f,%f;%f,%f;note;<global valign=middle halign=justify size=20>%s] ]], nx,ny,nw,nh, minetest.formspec_escape(props.note)) end if k.icon then img = k.icon(result) end if k.outdesc then ot = k.outdesc(result) else ot = desc_builtin(result) end -- image[%f,%f;1,1;gui_furnace_arrow_bg.png^[transformR270] return t .. string.format([[ item_image[%f,%f;1,1;%s]tooltip[%f,%f;1,1;%s] ................................................................................ type = 'shapeless'; recipe = { 'sorcery:cookbook'; 'default:book'; }; output = 'sorcery:cookbook'; }; -- erase cookbooks in the usual way minetest.register_craft { type = 'shapeless'; recipe = { 'sorcery:cookbook'; 'bucket:bucket_water'; }; output = 'default:book'; replacements = { {'bucket:bucket_water','bucket:bucket_empty'}; }; }; local m = sorcery.lib.marshal local encbook, decbook = m.transcoder { pages = m.g.array(8, m.g.struct { kind = m.t.str; name = m.t.str; }) ................................................................................ local bookprops = function(stack) local meta = stack:get_meta() if meta:contains('cookbook') then return decbook(sorcery.lib.str.meta_dearmor(meta:get_string('cookbook'),true)) else return {pages={}} end end sorcery.cookbook.get = bookprops sorcery.cookbook.set = function(stack,props) local meta = stack:get_meta() meta:set_string('cookbook', sorcery.lib.str.meta_armor(encbook(props),true)) end sorcery.cookbook.defaults = { indesc = desc_builtin; outdesc = desc_builtin; title = desc_builtin; props = props_builtin; pick = pick_builtin; find = find_builtin; } sorcery.cookbook.recfn = function(class,fn) local c = sorcery.cookbook.classes[class] if c[fn] then return c[fn] end return sorcery.cookbook.defaults[fn] end local bookform_ctx = {} local bookform = function(stack,user) bookform_ctx[user:get_player_name()] = user:get_wield_index() local meta = stack:get_meta() local book = bookprops(stack) ................................................................................ local curpage = meta:contains("pagenr") and meta:get_int("pagenr") or 1 local pgofs = (curpage - 1) * constants.recipes_per_cookbook_page local form = string.format([[ formspec_version[3] size[10,12]real_coordinates[true] box[0,0;10,1;#580C39FF]label[0.4,0.5;%s] style[pgind;border=false] style[pgind:hovered;content_offset=0,0] button[3,11;4,1;pgind;Page %u/%u] ]], minetest.formspec_escape(meta:get_string('description')), curpage, pagect) -- using an extremely dishonorable trick to fake centered text if curpage > 1 then form = form .. 'button[0,11;3,1;pageback;< Back]' end if curpage < pagect then form = form .. 'button[7,11;3,1;pagenext;Next >]' end local coords = { {0.85,1.3}; {0.85,4.5}; {0.85,7.7}; -- {0,1.3}, {4, 1.3}; -- {0,4.7}, {4, 4.7}; -- {0,8.1}, {4, 8.1}; } for i=pgofs,(pgofs + constants.recipes_per_cookbook_page-1) do local maxw, maxh = 3, 2 if not book.pages[i+1] then break end |
Modified crafttools.lua from [569141ccf4] to [68741b438c].
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minetest.register_on_craft(function(stack,crafter,recipe,grid) local ctoolclass = { [1] = 200; [2] = 100; [3] = 50; [4] = 10; [5] = 5; } for i=1,grid:get_size('craft') do local s = grid:get_stack('craft',i) local v = minetest.get_item_group(s:get_name(),'crafttool') if v ~= 0 then local dmg = 65536 / ctoolclass[v] local tool = recipe[i] tool:add_wear(dmg) grid:set_stack('craft',i,tool) end end return nil end) if minetest.get_modpath('xdecor') then local og = minetest.registered_tools['xdecor:hammer'].groups og.crafttool = 2 minetest.override_item('xdecor:hammer', {groups = og}) end minetest.register_tool('sorcery:vice', { description = 'Vice'; inventory_image = 'sorcery_vice.png'; group = { crafttool = 3; } }) minetest.register_craft { output = 'sorcery:vice'; recipe = { {'default:steel_ingot','sorcery:screw_steel','default:steel_ingot'}; {'default:bronze_ingot','sorcery:screw_steel','default:bronze_ingot'}; {'default:tin_ingot','default:tin_ingot','default:tin_ingot'}; }; } -- chisel |
< < < < < < < | > | > | | | | > > > > | |
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minetest.register_on_craft(function(stack,crafter,recipe,grid) for i=1,grid:get_size('craft') do local s = grid:get_stack('craft',i) local v = minetest.get_item_group(s:get_name(),'crafttool') if v ~= 0 then local dmg = 65536 / v local tool = recipe[i] tool:add_wear(dmg) grid:set_stack('craft',i,tool) end end return nil end) local mod_override = function(mod,name,val) if minetest.get_modpath(mod) then local id = mod..':'..name local og = minetest.registered_tools[id].groups og.crafttool = val minetest.override_item(id, {groups = og}) end end mod_override('xdecor', 'hammer', 70) mod_override('screwdriver','screwdriver',40) minetest.register_tool('sorcery:vice', { description = 'Vice'; inventory_image = 'sorcery_vice.png'; group = { crafttool = 100; } }) minetest.register_craft { output = 'sorcery:vice'; recipe = { {'default:steel_ingot','sorcery:screw_steel','default:steel_ingot'}; {'default:bronze_ingot','sorcery:screw_steel','default:bronze_ingot'}; {'default:tin_ingot','default:tin_ingot','default:tin_ingot'}; }; } -- chisel |
Modified data/gods.lua from [7a41dba628] to [90d2603045].
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idol = { desc = "Blood Idol"; width = 0.7; height = 1.3; tex = { "default_obsidian.png"; "default_gold_block.png"; "default_bronze_block.png^[multiply:#C32F2F"; "default_bronze_block.png"; "default_tin_block.png"; }; }; sacrifice = { ["sorcery:blood"] = 3; ["bonemeal:bone"] = 9; |
> | |
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idol = { desc = "Blood Idol"; width = 0.7; height = 1.3; tex = { "default_obsidian.png"; "default_gold_block.png"; "default_copper_block.png"; -- "default_bronze_block.png^[multiply:#C32F2F"; "default_bronze_block.png"; "default_tin_block.png"; }; }; sacrifice = { ["sorcery:blood"] = 3; ["bonemeal:bone"] = 9; |
Modified data/metals.lua from [3567f41644] to [970d414eec].
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return { tin = { ingot = 'default:tin_ingot'; block = 'default:tinblock'; tone = {172,172,172}; no_tools = true; no_armor = true; grindhead = true; hardness = 2; }; copper = { dye = 'orange'; ingot = 'default:copper_ingot'; block = 'default:copperblock'; tone = {255,176,61}; no_tools = true; no_armor = true; hardness = 2; conduct = 0.3; }; brass = { tone = {255,226,87}; dye = 'bright_orange'; artificial = true; no_tools = true; no_armor = true; hardness = 3; mix = { metals = { silver = 1; copper = 4; }; }; }; ................................................................................ ingot = 'default:bronze_ingot'; block = 'default:bronzeblock'; dye = 'dark_orange'; artificial = true; tone = {229,115,52}; items = default_items('bronze'); hardness = 4; maxenergy = 150; slots = { {affinity = {'counterpraxic'}; confluence = 0.7}; }; mix = { metals = { copper = 4; tin = 1; ................................................................................ }; steel = { ingot = 'default:steel_ingot'; block = 'default:steelblock'; tone = {240,240,240}; items = default_items('steel'); maxenergy = 200; hardness = 5; slots = { {affinity = {'praxic'}; confluence = 0.5}; }; }; aluminum = { tone = {196,64,32}, alpha = 128; dye = 'red'; ................................................................................ meltpoint = 1; rarity = 12; depth = 158; power = 3; speed = 2.4; durability = 700; cooktime = 25; hardness = 6; armor_weight = 0.3; maxenergy = 400; slots = { {affinity = {'syncretic'}; confluence = 0.7}; {affinity = {'praxic'}; confluence = 0.4}; }; }; levitanium = { tone = {17,255,191}, alpha = 40; dye = 'bright_blue'; meltpoint = 4; hardness = 3; rarity = 17; depth = 870; power = 1; durability = 50; cooktime = 70; armor_weight = -2.2; armor_protection = 1; maxenergy = 5000; no_tools = true; }; platinum = { tone = {255,233,118}, alpha = 50; meltpoint = 1; rarity = 15; depth = 580; power = 4; speed = 3; hardness = 6; durability = 1400; cooktime = 40; armor_weight = 0.7; maxenergy = 1000; slots = { {affinity = {'praxic','counterpraxic'}; confluence = 0.3}; {affinity = {'counterpraxic'}; confluence = 0.8}; } ................................................................................ }; gold = { dye = 'yellow'; ingot = 'default:gold_ingot'; block = 'default:goldblock'; tone = {255,225,47}; hardness = 1; maxenergy = 3000; slots = { {affinity = {'praxic','counterpraxic'}; confluence = 1.4}; {affinity = {'praxic','counterpraxic'}; confluence = 1.2}; } }; silver = { tone = {218,255,246}; dye = 'white'; maxenergy = 2000; hardness = 1; depth = 380; rarity = 13.5; no_armor = true; no_tools = true; power = 1; cooktime = 8; hardness = 1; }; electrum = { tone = {212, 255, 0}, alpha = 80; artificial = true; hardness = 1; conduct = 2; dye = 'bright_green'; mix = { metals = { silver = 1; gold = 1; }; }; ................................................................................ speed = 2.8; power = 4; hardness = 8; meltpoint = 4; cooktime = 100; durability = 2700; maxenergy = 1500; slots = { {affinity = {'counterpraxic'}, confluence = 0.6}; {affinity = {'praxic','counterpraxic'}, confluence = 1}; {affinity = {'praxic'}, confluence = 0.5}; }; }; cobalt = { ................................................................................ rarity = 17; durabilty = 900; hardness = 6; power = 3; speed = 3.5; cooktime = 30; maxenergy = 3500; slots = { { affinity = {'counterpraxic'}; confluence = 0.65; interference = {speed = 1}; }; } ................................................................................ }; lithium = { tone = {255,252,93}, alpha = 80; dye = 'yellow'; rarity = 13; hardness = 2; fuel = 80; no_tools = true; no_armor = true; }; vidrium = { tone = {119,185,221}, alpha = 140; artificial = true; dye = 'cyan'; hardness = 1; durability = 300; meltpoint = 2; cooktime = 20; no_tools = true, no_armor = true; conduct = 5; mix = { metals = { lithium = 2; tin = 4; gold = 1; } }; ................................................................................ iridium = { tone = {209,88,241}, alpha = 80; dye = 'purple'; rarity = 18; meltpoint = 3; cooktime = 340; hardness = 7; maxenergy = 1800; conduct = 10; durability = 1900; speed = 3; img = { -- ingot = 'sorcery_iridium_ingot.png'; -- block = 'sorcery_iridium_block.png'; ................................................................................ tone = {255,64,175}, alpha = 70; cooktime = 120; artificial = true; durability = 3400; speed = 3.1; hardness = 9; power = 5; mix = { metals = { platinum = 4; aluminum = 4; tin = 1; }; }; ................................................................................ impervium = { tone = {226,255,107}, alpha = 90; cooktime = 260; meltpoint = 5; artificial = true; speed = 2.1; hardness = 15; durability = 5300; maxenergy = 2300; watercool = true; mix = { metals = { duranium = 4; iridium = 2; ................................................................................ eternium = { tone = {156,82,222}, alpha = 100; cooktime = 500; meltpoint = 6; artificial = true; speed = 2; hardness = 10; maxenergy = 1200; durability = 8100; watercool = true; mix = { metals = { iridium = 2; tungsten = 2; ................................................................................ tone = {114,255,214}, alpha = 120; meltpoint = 3; cooktime = 330; artificial = true; maxenergy = 4000; hardness = 7; durability = 3300; conduct = 20; speed = 3.4; slots = { {affinity={'praxic'}, confluence = 0.7}; {affinity={'counterpraxic'}, confluence = 1.2}; {affinity={'cognic'}, confluence = 1.1}; }; ................................................................................ draconium = { tone = {255,20,80}, alpha = 110; artificial=true; meltpoint = 5; cooktime = 120; hardness = 8; maxconduct = 15; speed = 1.7; maxenergy = 2200; durability = 1500; slots = { {affinity={'praxic'},confluence=3}; {affinity={'syncretic'},confluence=2}; }; ................................................................................ artificial=true; hardness = 20; meltpoint = 6; cooktime = 240; maxenergy = 800; durability = 4000; speed = 3.0; slots = {}; }; }; |
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > |
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return { tin = { ingot = 'default:tin_ingot'; block = 'default:tinblock'; tone = {172,172,172}; no_tools = true; no_armor = true; grindhead = true; hardness = 2; level = 0; }; copper = { dye = 'orange'; ingot = 'default:copper_ingot'; block = 'default:copperblock'; tone = {255,176,61}; no_tools = true; no_armor = true; hardness = 2; conduct = 0.3; level = 0; }; brass = { tone = {255,226,87}; dye = 'bright_orange'; artificial = true; no_tools = true; no_armor = true; hardness = 3; level = 0; mix = { metals = { silver = 1; copper = 4; }; }; }; ................................................................................ ingot = 'default:bronze_ingot'; block = 'default:bronzeblock'; dye = 'dark_orange'; artificial = true; tone = {229,115,52}; items = default_items('bronze'); hardness = 4; durability = 300; maxenergy = 150; speed = 1.4; level = 0; slots = { {affinity = {'counterpraxic'}; confluence = 0.7}; }; mix = { metals = { copper = 4; tin = 1; ................................................................................ }; steel = { ingot = 'default:steel_ingot'; block = 'default:steelblock'; tone = {240,240,240}; items = default_items('steel'); maxenergy = 200; durability = 500; hardness = 5; speed = 1.9; level = 1; slots = { {affinity = {'praxic'}; confluence = 0.5}; }; }; aluminum = { tone = {196,64,32}, alpha = 128; dye = 'red'; ................................................................................ meltpoint = 1; rarity = 12; depth = 158; power = 3; speed = 2.4; durability = 700; cooktime = 25; hardness = 6; armor_weight = 0.3; maxenergy = 400; level = 1; maxlevel = 2; slots = { {affinity = {'syncretic'}; confluence = 0.7}; {affinity = {'praxic'}; confluence = 0.4}; }; }; levitanium = { tone = {17,255,191}, alpha = 40; dye = 'bright_blue'; meltpoint = 4; hardness = 3; level = 1; rarity = 17; depth = 870; power = 1; durability = 50; cooktime = 70; armor_weight = -2.2; armor_protection = 1; maxenergy = 5000; no_tools = true; }; platinum = { tone = {255,233,118}, alpha = 50; meltpoint = 1; rarity = 15; depth = 580; power = 4; speed = 3; hardness = 6; level = 2; durability = 1400; cooktime = 40; armor_weight = 0.7; maxenergy = 1000; slots = { {affinity = {'praxic','counterpraxic'}; confluence = 0.3}; {affinity = {'counterpraxic'}; confluence = 0.8}; } ................................................................................ }; gold = { dye = 'yellow'; ingot = 'default:gold_ingot'; block = 'default:goldblock'; tone = {255,225,47}; hardness = 1; level = 1; maxenergy = 3000; slots = { {affinity = {'praxic','counterpraxic'}; confluence = 1.4}; {affinity = {'praxic','counterpraxic'}; confluence = 1.2}; } }; silver = { tone = {218,255,246}; dye = 'white'; maxenergy = 2000; hardness = 1; level = 1; depth = 380; rarity = 13.5; no_armor = true; no_tools = true; power = 1; cooktime = 8; hardness = 1; }; electrum = { tone = {212, 255, 0}, alpha = 80; artificial = true; hardness = 1; conduct = 2; level = 1; dye = 'bright_green'; mix = { metals = { silver = 1; gold = 1; }; }; ................................................................................ speed = 2.8; power = 4; hardness = 8; meltpoint = 4; cooktime = 100; durability = 2700; maxenergy = 1500; level = 2; maxlevel = 3; slots = { {affinity = {'counterpraxic'}, confluence = 0.6}; {affinity = {'praxic','counterpraxic'}, confluence = 1}; {affinity = {'praxic'}, confluence = 0.5}; }; }; cobalt = { ................................................................................ rarity = 17; durabilty = 900; hardness = 6; power = 3; speed = 3.5; cooktime = 30; maxenergy = 3500; level = 2; slots = { { affinity = {'counterpraxic'}; confluence = 0.65; interference = {speed = 1}; }; } ................................................................................ }; lithium = { tone = {255,252,93}, alpha = 80; dye = 'yellow'; rarity = 13; hardness = 2; fuel = 80; level = 1; no_tools = true; no_armor = true; }; vidrium = { tone = {119,185,221}, alpha = 140; artificial = true; dye = 'cyan'; hardness = 1; durability = 300; meltpoint = 2; cooktime = 20; no_tools = true, no_armor = true; conduct = 5; level = 1; mix = { metals = { lithium = 2; tin = 4; gold = 1; } }; ................................................................................ iridium = { tone = {209,88,241}, alpha = 80; dye = 'purple'; rarity = 18; meltpoint = 3; cooktime = 340; hardness = 7; level = 3; maxenergy = 1800; conduct = 10; durability = 1900; speed = 3; img = { -- ingot = 'sorcery_iridium_ingot.png'; -- block = 'sorcery_iridium_block.png'; ................................................................................ tone = {255,64,175}, alpha = 70; cooktime = 120; artificial = true; durability = 3400; speed = 3.1; hardness = 9; power = 5; level = 4; mix = { metals = { platinum = 4; aluminum = 4; tin = 1; }; }; ................................................................................ impervium = { tone = {226,255,107}, alpha = 90; cooktime = 260; meltpoint = 5; artificial = true; speed = 2.1; hardness = 15; level = 4; maxlevel = 5; durability = 5300; maxenergy = 2300; watercool = true; mix = { metals = { duranium = 4; iridium = 2; ................................................................................ eternium = { tone = {156,82,222}, alpha = 100; cooktime = 500; meltpoint = 6; artificial = true; speed = 2; hardness = 10; level = 4; maxenergy = 1200; durability = 8100; watercool = true; mix = { metals = { iridium = 2; tungsten = 2; ................................................................................ tone = {114,255,214}, alpha = 120; meltpoint = 3; cooktime = 330; artificial = true; maxenergy = 4000; hardness = 7; durability = 3300; level = 5; conduct = 20; speed = 3.4; slots = { {affinity={'praxic'}, confluence = 0.7}; {affinity={'counterpraxic'}, confluence = 1.2}; {affinity={'cognic'}, confluence = 1.1}; }; ................................................................................ draconium = { tone = {255,20,80}, alpha = 110; artificial=true; meltpoint = 5; cooktime = 120; hardness = 8; maxconduct = 15; level = 2; speed = 1.7; maxenergy = 2200; durability = 1500; slots = { {affinity={'praxic'},confluence=3}; {affinity={'syncretic'},confluence=2}; }; ................................................................................ artificial=true; hardness = 20; meltpoint = 6; cooktime = 240; maxenergy = 800; durability = 4000; speed = 3.0; level = 3; maxlevel = 4; slots = {}; }; }; |
Modified data/spells.lua from [0d89fbd301] to [c7b64d56d8].
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restrict.group = 'sorcery_worship' elseif mod == sorcery.data.metals.gold.parts.powder then restrict.group = 'sorcery_grease' elseif mod == sorcery.data.metals.silver.parts.powder then restrict.group = 'sorcery_oil' elseif mod == sorcery.data.metals.electrum.parts.powder then restrict.group = 'sorcery_extract' elseif mod == 'farming:sugar' then restrict.mod = 'farming' else return false end end elseif ink1 == 'black' and ink2 == 'white' then kind = 'infuse' if mod then if mod == sorcery.data.metals.gold.parts.powder then |
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restrict.group = 'sorcery_worship' elseif mod == sorcery.data.metals.gold.parts.powder then restrict.group = 'sorcery_grease' elseif mod == sorcery.data.metals.silver.parts.powder then restrict.group = 'sorcery_oil' elseif mod == sorcery.data.metals.electrum.parts.powder then restrict.group = 'sorcery_extract' elseif mod == sorcery.data.metals.steel.parts.powder then restrict.group = 'crafttool' elseif mod == 'farming:sugar' then restrict.mod = 'farming' else return false end end elseif ink1 == 'black' and ink2 == 'white' then kind = 'infuse' if mod then if mod == sorcery.data.metals.gold.parts.powder then |
Modified depends.txt from [37d6e3fb32] to [77f19ef08b].
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farming xdecor vessels late instant_ores |
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default tnt? farming xdecor basic_materials vessels late instant_ores screwdriver |
Modified disassembly.lua from [5131b0247b] to [5366481e82].
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tiles = { 'default_copper_block.png'; 'default_wood.png'; 'default_steel_block.png'; 'default_stone.png'; 'default_gold_block.png'; 'default_coal_block.png'; }; after_dig_node = sorcery.lib.node.purge_container; on_construct = function(pos) local m = minetest.get_meta(pos) local i = m:get_inventory() i:set_size('item',1) i:set_size('paper',1) ................................................................................ list[current_player;main;0.25,2;8,4] list[context;item;0.25,0.5;1,1;] list[context;paper;2.25,0.5;1,1;] list[context;ink;4.25,0.5;3,1;] list[context;output;9,0.5;1,1;] listring[current_player;main] listring[context;item] listring[current_player;main] listring[context;paper] listring[current_player;main] listring[context;ink] ]]) end; on_metadata_inventory_put = update_disassembler; on_metadata_inventory_take = function(pos,list,idx,stack,user) local m = minetest.get_meta(pos) local i = m:get_inventory() local paper = i:get_stack('paper',1) local item = i:get_stack('item',1) if list == 'output' then local count = stack:get_count() item:take_item(count) i:set_stack('item',1,item) for j=1,i:get_size('ink') do local ink = i:get_stack('ink',j) ink:take_item(count) i:set_stack('ink',j,ink) end end |
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tiles = { 'default_copper_block.png'; 'default_wood.png'; 'default_steel_block.png'; 'default_stone.png'; 'default_gold_block.png'; 'default_coal_block.png'; }; _sorcery = { recipe = { note = 'Destroy a device or object to learn how it is crafted'; }; }; after_dig_node = sorcery.lib.node.purge_container; on_construct = function(pos) local m = minetest.get_meta(pos) local i = m:get_inventory() i:set_size('item',1) i:set_size('paper',1) ................................................................................ list[current_player;main;0.25,2;8,4] list[context;item;0.25,0.5;1,1;] list[context;paper;2.25,0.5;1,1;] list[context;ink;4.25,0.5;3,1;] list[context;output;9,0.5;1,1;] listring[context;output] listring[current_player;main] listring[context;paper] listring[current_player;main] listring[context;ink] listring[current_player;main] listring[context;item] listring[current_player;main] ]]) end; on_metadata_inventory_put = update_disassembler; on_metadata_inventory_take = function(pos,list,idx,stack,user) local m = minetest.get_meta(pos) local i = m:get_inventory() local paper = i:get_stack('paper',1) local item = i:get_stack('item',1) if list == 'output' then local count = stack:get_count() local leftover = sorcery.data.infusion_leftovers[item:get_name()] local lstack if leftover then lstack = ItemStack(leftover) lstack:set_count(lstack:get_count() * count) -- this slightly idiosyncratic code is used to ensure that -- itemstrings can be used in the infusion leftovers table end item:take_item(count) if item:get_count() > 0 then if leftover then lstack = user:get_inventory():add_item(lstack) if lstack:get_count() > 0 then minetest.add_item(pos,lstack) end end i:set_stack('item',1,item) else if leftover then i:set_stack('item',1,lstack) else i:set_stack('item',1,ItemStack()) end end for j=1,i:get_size('ink') do local ink = i:get_stack('ink',j) ink:take_item(count) i:set_stack('ink',j,ink) end end |
Modified farcaster.lua from [6f8ef41220] to [af0360a5f2].
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if tune then return 0.3 else return 0 end
end
};
attune = {
class = 'sorcery:raycaster', accepts = 'sorcery:raycaster';
source = true, target = true, reciprocal = true;
};
farcaster = {
partner = function(pos)
local tune = sorcery.attunement.verify(pos)
if not tune then return nil end
minetest.load_area(tune.partner)
local vis = false
local ignored
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end
end;
};
attune = {
class = 'sorcery:farcaster', accepts = 'sorcery:farcaster';
source = true, target = true, reciprocal = true;
};
farcaster = {
partner = function(pos)
local tune = sorcery.attunement.verify(pos)
if not tune then return nil end
return tune.partner
end;
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if tune then return 0.3 else return 0 end end }; attune = { class = 'sorcery:raycaster', accepts = 'sorcery:raycaster'; source = true, target = true, reciprocal = true; }; recipe = { note = 'Bridges ley-nets by beam. Line of sight between attuned casters required. Constant power draw of <b>0.3 thaum</b>.'; }; farcaster = { partner = function(pos) local tune = sorcery.attunement.verify(pos) if not tune then return nil end minetest.load_area(tune.partner) local vis = false local ignored ................................................................................ end end; }; attune = { class = 'sorcery:farcaster', accepts = 'sorcery:farcaster'; source = true, target = true, reciprocal = true; }; recipe = { note = 'Bridges ley-nets by nonlocality. Power draw increases <b>2 thaum/km</b> in distance between caster units.'; }; farcaster = { partner = function(pos) local tune = sorcery.attunement.verify(pos) if not tune then return nil end return tune.partner end; |
Modified harvester.lua from [81d31df3a3] to [61997cebcf].
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list[context;charge;2.5,0;3,1;]
list[current_player;main;0,1.3;8,4;]
listring[]
]])
end;
on_metadata_inventory_put = update_inv;
on_metadata_inventory_move = update_inv;
})
minetest.register_craftitem('sorcery:harvester_receptacle', {
description = 'Harvester Receptacle';
inventory_image = 'sorcery_harvester_receptacle.png';
})
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{'stairs:slab_stone','stairs:slab_stone','stairs:slab_stone'};
};
}
minetest.register_craftitem('sorcery:accumulator', {
description = 'Accumulator';
inventory_image = 'sorcery_accumulator.png';
})
minetest.register_craft {
output = 'sorcery:accumulator';
recipe = {
{'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'};
{'sorcery:gem_amethyst','sorcery:gem_emerald','sorcery:gem_amethyst'};
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list[context;charge;2.5,0;3,1;] list[current_player;main;0,1.3;8,4;] listring[] ]]) end; on_metadata_inventory_put = update_inv; on_metadata_inventory_move = update_inv; _sorcery = { recipe = { info = "Standalone recharger for wands, amulets, and enchanted tools that draws on the ambient force from the local leylines"; }; }; }) minetest.register_craftitem('sorcery:harvester_receptacle', { description = 'Harvester Receptacle'; inventory_image = 'sorcery_harvester_receptacle.png'; }) ................................................................................ {'stairs:slab_stone','stairs:slab_stone','stairs:slab_stone'}; }; } minetest.register_craftitem('sorcery:accumulator', { description = 'Accumulator'; inventory_image = 'sorcery_accumulator.png'; _sorcery = { recipe = { info = 'Captures and channels ambient ley current'; }; }; }) minetest.register_craft { output = 'sorcery:accumulator'; recipe = { {'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'}; {'sorcery:gem_amethyst','sorcery:gem_emerald','sorcery:gem_amethyst'}; |
Modified infuser.lua from [994388d832] to [0d2fb4d9eb].
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"default_bronze_block.png", "default_tin_block.png", }; paramtype2 = 'facedir'; groups = { cracky = 2, oddly_breakable_by_hand = 1, heavy = 1; sorcery_alchemy = 1, sorcery_magitech = 1; }; selection_box = { type = 'fixed'; fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }; |
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"default_bronze_block.png", "default_tin_block.png", }; paramtype2 = 'facedir'; groups = { cracky = 2, oddly_breakable_by_hand = 1, heavy = 1; sorcery_alchemy = 1, sorcery_magitech = 1; }; _sorcery = { recipe = { note = 'Infuse special ingredients into liquids to create and alter powerful potions'; }; }; selection_box = { type = 'fixed'; fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }; |
Modified itemclass.lua from [c60971c6b0] to [25dadd17e3].
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compat = 'grindables'; subclass = {'metallic'}; conform = { metallic = function(m) if m and m.data and m.data.parts and m.data.parts.powder then return { hardness = m.data.hardness; value = m.value or 1, grindcost = 1; powder = m.data.parts.powder; } end end; }; predicate = function(name) local def = minetest.registered_items[name]._sorcery if not def then return nil end def = def.material if def and def.grindvalue then return def end end; }; metal = { predicate = function(name) -- metallookup is a table of 'primary' metal -- items, like ingots, fragments, and powders return sorcery.data.metallookup[name] ................................................................................ subclass = {'metal'}; predicate = function(name) -- matreg is a registry binding crafted items, -- like armors and tools, to the material they -- are made out of local mat = sorcery.matreg.lookup[name] if mat and mat.metal then return mat end end; }; ore = { groups = { 'ore' }; compat = 'ore'; predicate = function(name) -- maybe revise this at some point once sorcery is extricated |
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compat = 'grindables'; subclass = {'metallic'}; conform = { metallic = function(m) if m and m.data and m.data.parts and m.data.parts.powder then return { hardness = m.data.hardness; grindcost = 1; grindvalue = m.value or 1; powder = m.data.parts.powder; } end end; }; predicate = function(name) local def = minetest.registered_items[name]._sorcery if not def then return nil end def = def.material if def and def.grindvalue then return { hardness = def.data.hardness; grindcost = def.grindcost or 1; grindvalue = def.grindvalue; powder = def.powder or def.data.parts.powder; } end end; }; metal = { predicate = function(name) -- metallookup is a table of 'primary' metal -- items, like ingots, fragments, and powders return sorcery.data.metallookup[name] ................................................................................ subclass = {'metal'}; predicate = function(name) -- matreg is a registry binding crafted items, -- like armors and tools, to the material they -- are made out of local mat = sorcery.matreg.lookup[name] if mat and mat.metal then return mat end local prop = minetest.registered_items[name]._sorcery if prop and prop.material and prop.material.metal then return prop.material end end; }; ore = { groups = { 'ore' }; compat = 'ore'; predicate = function(name) -- maybe revise this at some point once sorcery is extricated |
Modified leylines.lua from [0e41979f02] to [58178ad533].
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}; groups = { sorcery_ley_device = 1; cracky = 3; }; _sorcery = { ley = { mode = 'signal'; power = 100 }; }; }) minetest.register_craft { output = 'sorcery:conduit 4'; recipe = { {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}; {'default:copper_ingot', 'sorcery:electrumblock', 'default:copper_ingot'}; ................................................................................ paramtype2 = 'facedir'; groups = { cracky = 2; choppy = 1; sorcery_ley_device = 1; }; _sorcery = { ley = { mode = 'signal'; power = 50; } }; tiles = tiles; }) minetest.register_craft { output = id .. ' 4'; recipe = { {item, 'sorcery:conduit'}; ................................................................................ drawtype = 'nodebox'; groups = { sorcery_ley_device = 1; snappy = 3; attached = 1; sorcery_ley_cable = 1; }; _sorcery = { ley = { mode = 'signal', power = metal.conduct }; recipe = { note = 'Conducts up to ' .. metal.conduct .. ' thaum/sec'; }; }; sunlight_propagates = true; node_box = { type = 'connected'; disconnected = { -0.05, -0.35, -0.40; 0.05, -0.25, 0.40 }; connect_front = { -0.05, -0.35, -0.50; 0.05, -0.25, 0.05 }; connect_back = { -0.05, -0.35, -0.05; 0.05, -0.25, 0.50 }; ................................................................................ power = function(pos,time) return sorcery.ley.field_to_current(sorcery.ley.estimate(pos).force, time); end; affinity = function(pos) return sorcery.ley.estimate(pos).aff end; }; }; }) end minetest.register_craft { output = 'sorcery:condenser'; recipe = { ................................................................................ ley = { mode = 'produce', affinity = {'praxic'}; power = function(pos,delta) local meta = minetest.get_meta(pos) return meta:get_float('power') * delta; end; }; }; }) end |
> | > | > > > > > > |
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}; groups = { sorcery_ley_device = 1; cracky = 3; }; _sorcery = { ley = { mode = 'signal'; power = 100 }; recipe = { note = 'Conducts up to <b>100 thaum</b>' }; }; }) minetest.register_craft { output = 'sorcery:conduit 4'; recipe = { {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}; {'default:copper_ingot', 'sorcery:electrumblock', 'default:copper_ingot'}; ................................................................................ paramtype2 = 'facedir'; groups = { cracky = 2; choppy = 1; sorcery_ley_device = 1; }; _sorcery = { ley = { mode = 'signal'; power = 50 }; recipe = { note = 'Conducts up to <b>50 thaum</b>' }; }; tiles = tiles; }) minetest.register_craft { output = id .. ' 4'; recipe = { {item, 'sorcery:conduit'}; ................................................................................ drawtype = 'nodebox'; groups = { sorcery_ley_device = 1; snappy = 3; attached = 1; sorcery_ley_cable = 1; }; _sorcery = { ley = { mode = 'signal', power = metal.conduct }; recipe = { note = 'Conducts up to <b>' .. metal.conduct .. ' thaum</b>'; }; }; sunlight_propagates = true; node_box = { type = 'connected'; disconnected = { -0.05, -0.35, -0.40; 0.05, -0.25, 0.40 }; connect_front = { -0.05, -0.35, -0.50; 0.05, -0.25, 0.05 }; connect_back = { -0.05, -0.35, -0.05; 0.05, -0.25, 0.50 }; ................................................................................ power = function(pos,time) return sorcery.ley.field_to_current(sorcery.ley.estimate(pos).force, time); end; affinity = function(pos) return sorcery.ley.estimate(pos).aff end; }; recipe = { note = 'Captures radiant force and suffuses it through distribution net. Energy production varies with local leyline strength.'; }; }; }) end minetest.register_craft { output = 'sorcery:condenser'; recipe = { ................................................................................ ley = { mode = 'produce', affinity = {'praxic'}; power = function(pos,delta) local meta = minetest.get_meta(pos) return meta:get_float('power') * delta; end; }; recipe = { note = 'Temporarily provide up to <b>' ..tostring(constants.generator_max_energy_output) .. ' thaum</b> of ley-force from heat by burning fuel'; }; }; }) end |
Modified lib/tbl.lua from [5997708826] to [5046584198].
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return ks end fn.pick = function(lst) local keys = fn.keys(lst) return keys[math.random(#keys)] end return fn |
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > |
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return ks end fn.pick = function(lst) local keys = fn.keys(lst) return keys[math.random(#keys)] end fn.unpack = function(tbl,i) if i and #tbl == i then return tbl[i] end i = i or 1 return tbl[i], fn.unpack(tbl, i+1) end fn.each = function(tbl,fn) local r = {} for k,v in pairs(tbl) do r[#r+1] = fn(v,k) end return r end fn.each_o = function(tbl,fn) local keys = fn.keys(tbl) table.sort(keys) return fn.each(keys, function(k,i) return fn(tbl[k],k,i) end) end fn.iter = function(tbl,fn) for i=1,#tbl do fn(tbl[i], i) end end fn.map = function(tbl,fn) local new = {} for k,v in pairs(tbl) do local nv, nk = fn(v, k) new[nk or k] = nv end return new end fn.fold = function(tbl,fn,acc) if #tbl == 0 then fn.each_o(tbl, function(v) acc = fn(acc, v, k) end) else for i=0,#tbl do acc = fn(acc,tbl[i],i) end end return acc end return fn |
Modified metallurgy-cold.lua from [e432fc7b5e] to [c145d6a94a].
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local id = 'sorcery:mill_grindhead_' .. name minetest.register_tool(id,{ description = sorcery.lib.str.capitalize(name) .. ' Grinding Head'; inventory_image = sorcery.lib.image('sorcery_mill_grindhead.png'):multiply(sorcery.lib.color(metal.tone)):render(); groups = { sorcery_mill_grindhead = 1, sorcery_metallurgy = 1 }; _proto = { metal = name; }; }); minetest.register_craft { output = id; recipe = { {f,i,f}; {i,'',i}; |
> > > > > |
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local id = 'sorcery:mill_grindhead_' .. name minetest.register_tool(id,{ description = sorcery.lib.str.capitalize(name) .. ' Grinding Head'; inventory_image = sorcery.lib.image('sorcery_mill_grindhead.png'):multiply(sorcery.lib.color(metal.tone)):render(); groups = { sorcery_mill_grindhead = 1, sorcery_metallurgy = 1 }; _proto = { metal = name; }; _sorcery = { recipe = { note = 'Needed by mills in order to operate. The stronger the metal, the longer the head lasts, the harder the materials it can pulverize, and the faster it grinds.'; }; }; }); minetest.register_craft { output = id; recipe = { {f,i,f}; {i,'',i}; |
Modified metallurgy-hot.lua from [222da491b8] to [c9beb59240].
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tiles = { 'sorcery_smelter_top_' .. tostring(kind.size) .. '.png'; 'sorcery_smelter_bottom.png'; 'sorcery_smelter_side.png'; 'sorcery_smelter_side.png'; 'sorcery_smelter_side.png'; 'sorcery_smelter_front' .. ((active and '_hot') or '') .. '.png'; }; }) end minetest.register_craft { recipe = recipe; output = id; } |
> > > > > |
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tiles = { 'sorcery_smelter_top_' .. tostring(kind.size) .. '.png'; 'sorcery_smelter_bottom.png'; 'sorcery_smelter_side.png'; 'sorcery_smelter_side.png'; 'sorcery_smelter_side.png'; 'sorcery_smelter_front' .. ((active and '_hot') or '') .. '.png'; }; _sorcery = { recipe = { note = 'Smelt alloys from raw metals combined in various ratios'; }; }; }) end minetest.register_craft { recipe = recipe; output = id; } |
Added models/sorcery-writing-stand.obj version [67a1cd621a].
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# Blender v2.82 (sub 7) OBJ File: 'writing-stand.blend' # www.blender.org mtllib sorcery-writing-stand.mtl o ink_Cube.011 v -0.316540 -0.332319 -0.197674 v -0.339437 -0.332319 -0.153270 v -0.383842 -0.332319 -0.176167 v -0.360945 -0.332319 -0.220572 v -0.316540 -0.339532 -0.197674 v -0.339437 -0.339532 -0.153270 v -0.383842 -0.339532 -0.176167 v -0.360945 -0.339532 -0.220572 vt 1.000000 1.000000 vt 1.000000 0.000000 vt 0.000000 0.000000 vt 0.000000 1.000000 vt 1.000000 1.000000 vt 0.000000 1.000000 vt 0.000000 0.000000 vt 1.000000 0.000000 vn 0.0000 -1.0000 -0.0000 vn 0.0000 1.0000 0.0000 vn 0.4583 0.0000 -0.8888 vn 0.8888 0.0000 0.4583 vn -0.8888 0.0000 -0.4583 vn -0.4583 0.0000 0.8888 g ink_Cube.011_ink usemtl ink s off f 3/1/1 4/2/1 1/3/1 2/4/1 f 7/5/2 6/6/2 5/7/2 8/8/2 f 3/1/3 2/4/3 6/6/3 7/5/3 f 4/2/4 3/1/4 7/5/4 8/8/4 f 2/4/5 1/3/5 5/7/5 6/6/5 f 1/3/6 4/2/6 8/8/6 5/7/6 o wood_Cube.014 v -0.348948 -0.277485 -0.211664 v -0.321989 -0.279657 -0.196141 v -0.355224 -0.292284 -0.202835 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297/735/100 304/736/100 306/737/100 295/738/100 f 306/739/95 304/740/95 316/741/95 318/742/95 f 307/743/99 313/744/99 304/745/99 297/746/99 f 305/747/94 312/748/94 322/749/94 317/750/94 f 291/751/98 299/752/98 302/753/98 293/754/98 f 299/752/98 300/707/98 301/710/98 302/753/98 f 302/755/102 301/756/102 314/711/102 313/744/102 f 293/757/102 302/755/102 313/744/102 307/743/102 f 304/740/95 313/758/95 319/759/95 316/741/95 f 295/760/103 306/761/103 311/732/103 309/731/103 f 298/762/95 308/727/95 310/730/95 296/763/95 f 293/764/94 307/723/94 309/726/94 291/765/94 f 305/766/103 296/767/103 310/720/103 312/719/103 f 301/756/102 294/768/102 308/712/102 314/711/102 f 312/769/100 311/770/100 321/771/100 322/772/100 f 313/744/100 314/711/100 320/773/100 319/774/100 f 314/775/94 303/776/94 315/777/94 320/778/94 f 303/776/94 305/747/94 317/750/94 315/777/94 f 311/779/95 306/739/95 318/742/95 321/780/95 f 317/750/94 322/749/94 320/778/94 315/777/94 f 318/742/95 316/741/95 319/759/95 321/780/95 f 319/759/100 320/778/100 322/772/100 321/780/100 f 287/700/92 288/699/92 290/698/92 289/697/92 f 286/668/95 284/667/95 287/700/95 289/706/95 f 285/676/94 290/675/94 288/699/94 283/703/94 o paper_Cube.018 v 0.408630 -0.351585 -0.388531 v 0.394118 -0.324203 -0.406592 v 0.517587 0.098380 0.134882 v 0.532099 0.070998 0.152943 v -0.166263 -0.351585 -0.257442 v -0.161014 -0.324203 -0.280009 v -0.037545 0.098380 0.261465 v 0.255629 0.006115 0.266622 v 0.132160 -0.416469 -0.274852 v -0.042794 0.070998 0.284032 v 0.260566 -0.023072 0.288275 v 0.137097 -0.445656 -0.253199 v -0.475525 -0.432410 0.408332 v -0.475525 -0.475201 0.408332 v -0.396412 -0.432410 -0.065251 v -0.396412 -0.475201 -0.065251 v -0.127313 -0.475201 0.466191 v -0.127313 -0.432410 0.466191 v -0.048199 -0.475201 -0.007391 v -0.048199 -0.432410 -0.007391 v -0.435854 -0.361947 0.443301 v -0.435854 -0.393309 0.443301 v -0.441004 -0.361947 -0.036817 v -0.441004 -0.393309 -0.036817 v -0.082892 -0.393309 0.439209 v -0.082892 -0.361947 0.439209 v -0.088041 -0.393309 -0.040909 v -0.088041 -0.361947 -0.040909 vt 0.000000 0.554134 vt 0.000000 0.603438 vt 1.000000 0.603438 vt 1.000000 0.554134 vt 0.284410 0.554134 vt 0.298932 0.603438 vt 0.706877 0.437305 vt 0.706877 0.384751 vt 0.706877 0.384751 vt 0.706877 0.437305 vt 0.298932 0.603438 vt 0.284410 0.554134 vt 0.298932 0.000000 vt 0.706877 0.000000 vt 0.706877 1.000000 vt 0.298932 1.000000 vt 0.000000 0.554134 vt 1.000000 0.554134 vt 1.000000 0.603438 vt 0.000000 0.603438 vt 0.284410 0.554134 vt 0.298932 0.603438 vt 1.000000 0.384751 vt 0.000000 0.384751 vt 0.000000 0.437305 vt 1.000000 0.437305 vt 0.284410 0.554134 vt 0.298932 0.603438 vt 0.298932 0.000000 vt 0.298932 1.000000 vt 0.460883 0.459010 vt 0.460883 0.540990 vt -0.459020 0.540990 vt -0.459020 0.459010 vt 0.500000 0.459010 vt 0.500000 0.540990 vt 1.176281 0.540990 vt 1.176281 0.459010 vt 1.176281 0.459010 vt 1.176281 0.540990 vt 0.500000 0.540990 vt 0.500000 0.459010 vt 0.460883 0.459010 vt 0.460883 0.540990 vt -0.459020 0.540990 vt -0.459020 0.459010 vt 0.500000 0.459010 vt 0.500000 0.540990 vt 1.176281 0.540990 vt 1.176281 0.459010 vt 1.176281 0.459010 vt 1.176281 0.540990 vt 0.500000 0.540990 vt 0.500000 0.459010 vt 0.000000 0.000000 vt 0.000000 0.000000 vt 0.000000 0.000000 vt 0.000000 0.000000 vn 0.8972 0.2248 -0.3801 vn 0.1769 0.6055 0.7759 vn -0.1769 -0.6055 -0.7759 vn -0.4924 0.7370 -0.4629 vn -0.9733 0.2248 0.0465 vn 0.9750 0.0000 -0.2223 vn 0.2430 0.7370 -0.6306 vn -0.9863 0.0000 -0.1648 vn -0.1639 0.0000 0.9865 vn 0.1639 -0.0000 -0.9865 vn -0.9999 -0.0000 0.0107 vn 0.0116 0.0000 0.9999 vn -0.0116 -0.0000 -0.9999 vn 0.9999 -0.0000 -0.0107 vn 0.0000 -1.0000 -0.0000 vn 0.0000 1.0000 0.0000 vn 0.9863 -0.0000 0.1648 vn 0.4878 -0.7387 0.4652 vn -0.2379 -0.7387 0.6307 g paper_Cube.018_paper usemtl paper s off f 323/781/104 324/782/104 325/783/104 326/784/104 f 326/785/105 325/786/105 330/787/105 333/788/105 f 334/789/106 331/790/106 324/791/106 323/792/106 f 324/793/107 331/794/107 330/795/107 325/796/107 f 327/797/108 332/798/108 329/799/108 328/800/108 f 332/801/105 333/788/105 330/787/105 329/802/105 f 333/803/109 334/804/109 331/805/109 330/806/109 f 334/789/106 327/807/106 328/808/106 331/790/106 f 328/809/110 329/810/110 330/795/110 331/794/110 f 336/811/111 335/812/111 337/813/111 338/814/111 f 339/815/112 340/816/112 335/817/112 336/818/112 f 338/819/113 337/820/113 342/821/113 341/822/113 f 344/823/114 343/824/114 345/825/114 346/826/114 f 347/827/115 348/828/115 343/829/115 344/830/115 f 346/831/116 345/832/116 350/833/116 349/834/116 f 347/827/117 349/834/117 350/833/117 348/828/117 f 346/831/118 349/834/118 347/827/118 344/830/118 f 345/832/119 343/829/119 348/828/119 350/833/119 f 338/819/118 341/822/118 339/815/118 336/818/118 f 337/820/119 335/817/119 340/816/119 342/821/119 f 339/815/120 341/822/120 342/821/120 340/816/120 f 334/804/121 323/781/121 326/785/121 333/803/121 f 333/835/122 332/836/122 327/837/122 334/838/122 |
Modified recipes.lua from [c312eb6c73] to [b5f23ba87a].
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minetest.register_craft { type = "shapeless"; recipe = { "group:water_bucket", "vessels:glass_bottle", "vessels:glass_bottle", "vessels:glass_bottle" ................................................................................ output = "bucket:bucket_water"; replacements = { { "sorcery:potion_water", "vessels:glass_bottle" }; { "sorcery:potion_water", "vessels:glass_bottle" }; { "sorcery:potion_water", "vessels:glass_bottle" }; }; } --[[ minetest.register_craft { type = "shapeless"; recipe = { "farming:mortar_pestle", "farming:sugar", ................................................................................ {'default:steel_ingot','default:furnace','default:steel_ingot'}; }; replacements = { {'basic_materials:copper_wire', 'basic_materials:empty_spool'}; }; } ---- altar minetest.register_craftitem('sorcery:candle', { -- TODO make candle node inventory_image = 'sorcery_candle.png'; description = 'Votive Candle'; groups = { candle = 1; |
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > |
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-- tweaks minetest.register_craft { type = "shapeless"; recipe = { "group:water_bucket", "vessels:glass_bottle", "vessels:glass_bottle", "vessels:glass_bottle" ................................................................................ output = "bucket:bucket_water"; replacements = { { "sorcery:potion_water", "vessels:glass_bottle" }; { "sorcery:potion_water", "vessels:glass_bottle" }; { "sorcery:potion_water", "vessels:glass_bottle" }; }; } minetest.register_craft { type = 'shapeless'; recipe = { 'group:scissors'; 'basic_materials:plastic_sheet'; }; output = 'basic_materials:plastic_strip 3'; replacements = { {'group:scissors','group:scissors'}; }; } --[[ minetest.register_craft { type = "shapeless"; recipe = { "farming:mortar_pestle", "farming:sugar", ................................................................................ {'default:steel_ingot','default:furnace','default:steel_ingot'}; }; replacements = { {'basic_materials:copper_wire', 'basic_materials:empty_spool'}; }; } ---- writing minetest.register_craftitem('sorcery:ink', { description = "Ink"; inventory_image = "sorcery_ink_bottle.png"; groups = { liquid = 1; ink = 1; } }) minetest.register_craftitem('sorcery:erasure_fluid', { description = "Erasure Fluid"; inventory_image = "sorcery_erasure_fluid_bottle.png"; groups = { liquid = 1; sorcery_writingstand_operand = 1; } }) minetest.register_craft { output = 'sorcery:ink'; type = 'shapeless'; recipe = { 'sorcery:potion_water'; 'dye:black', 'dye:black', 'dye:black'; 'xdecor:honey'; 'basic_materials:oil_extract'; 'basic_materials:oil_extract'; }; } minetest.register_craft { output = 'sorcery:erasure_fluid 3'; type = 'shapeless'; recipe = { 'sorcery:potion_water'; 'sorcery:potion_water'; 'sorcery:potion_water'; 'basic_materials:oil_extract'; 'sorcery:powder_aluminum'; 'sorcery:powder_tin'; } } minetest.register_craft { output = 'sorcery:erasure_fluid 3'; type = 'shapeless'; recipe = { 'vessels:glass_bottle'; 'vessels:glass_bottle'; 'vessels:glass_bottle'; 'bucket:bucket_water'; 'basic_materials:oil_extract'; 'sorcery:powder_aluminum'; 'sorcery:powder_tin'; }; replacements = { {'bucket:bucket_water','bucket:bucket_empty'}; }; } minetest.register_craft { output = 'sorcery:writing_stand'; recipe = { {'screwdriver:screwdriver','default:book','default:gold_ingot'}; {'sorcery:screw_steel','group:wood','sorcery:screw_steel'}; {'group:wood','default:stick','group:wood'}; }; replacements = { {'screwdriver:screwdriver','screwdriver:screwdriver'}; }; }; sorcery.data.register.infusion_leftover('sorcery:ink','vessels:glass_bottle') sorcery.data.register.infusion_leftover('sorcery:erasure_fluid','vessels:glass_bottle') ---- altar minetest.register_craftitem('sorcery:candle', { -- TODO make candle node inventory_image = 'sorcery_candle.png'; description = 'Votive Candle'; groups = { candle = 1; |
Added textures/sorcery_erasure_fluid_bottle.png version [6cc2e06a0c].
cannot compute difference between binary files
Added textures/sorcery_ink_bottle.png version [9cd1cb7026].
cannot compute difference between binary files
Added textures/sorcery_pen.png version [dbab6605a4].
cannot compute difference between binary files
Added textures/sorcery_pen_nib.png version [20a8f60412].
cannot compute difference between binary files
Added textures/sorcery_scissors_aluminum.png version [2d37a11f3d].
cannot compute difference between binary files
Added textures/sorcery_scissors_bronze.png version [d1baf6e9c4].
cannot compute difference between binary files
Added textures/sorcery_scissors_iridium.png version [19c8d02f68].
cannot compute difference between binary files
Added textures/sorcery_scissors_steel.png version [4a46c3698e].
cannot compute difference between binary files
Added textures/sorcery_scissors_tungsten.png version [b8529839fc].
cannot compute difference between binary files
Added textures/sorcery_ui_ghost_ink_bottle.png version [7c2f6ae8df].
cannot compute difference between binary files
Added textures/sorcery_ui_ghost_pen.png version [35aabc24b3].
cannot compute difference between binary files
Added textures/sorcery_ui_inkwell.png version [abb71778a3].
cannot compute difference between binary files
Added textures/sorcery_ui_inkwell_bar.png version [619704ff57].
cannot compute difference between binary files
Added textures/sorcery_ui_inkwell_bar_black.png version [790e8f3039].
cannot compute difference between binary files
Added textures/sorcery_ui_pg_next.png version [6be954ccbc].
cannot compute difference between binary files
Modified wands.lua from [54442c247e] to [a570130d91].
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local register_station = function(water) local tilebase = { "default_aspen_wood.png"; "sorcery_wandworking_station_side.png"; } local base = { description = "Wandworking station"; groups = { choppy = 2; }; paramtype2 = 'facedir'; on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() ................................................................................ elseif list == 'wandparts' then if wwi:is_empty('preview') then update_wand(wwi) else update_preview(wwi) end elseif list == 'tank' then minetest.get_node_timer(pos):start(1) end end; } local id if water then id = 'sorcery:wandworking_station_water' base = u.tbl.merge(base, { description = "Wandworking station (full)"; tiles = u.tbl.append({"sorcery_wandworking_station_top_water.png"}, tilebase) }) else id = 'sorcery:wandworking_station' base = u.tbl.merge(base, { description = "Wandworking station"; drop = "sorcery:wandworking_station"; tiles = u.tbl.append({"sorcery_wandworking_station_top.png"}, tilebase) }) end minetest.register_node(id, base) end |
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local register_station = function(water) local tilebase = { "default_aspen_wood.png"; "sorcery_wandworking_station_side.png"; } local base = { description = "Wandworking Station"; groups = { choppy = 2; }; paramtype2 = 'facedir'; on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() ................................................................................ elseif list == 'wandparts' then if wwi:is_empty('preview') then update_wand(wwi) else update_preview(wwi) end elseif list == 'tank' then minetest.get_node_timer(pos):start(1) end end; _sorcery = { recipe = { note = 'Construct wands from tree blocks and gems; fill with water and soak wands with philters to enchant them'; }; }; } local id if water then id = 'sorcery:wandworking_station_water' base = u.tbl.merge(base, { description = "Wandworking Station (full)"; tiles = u.tbl.append({"sorcery_wandworking_station_top_water.png"}, tilebase) }) else id = 'sorcery:wandworking_station' base = u.tbl.merge(base, { description = "Wandworking Station"; drop = "sorcery:wandworking_station"; tiles = u.tbl.append({"sorcery_wandworking_station_top.png"}, tilebase) }) end minetest.register_node(id, base) end |
Modified writing.lua from [d9df5661ad] to [324c6534ec].
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-- making them appear as by an "unknown author", by smudging out
-- the byline with black dye. it also allows written books to be
-- soaked in a bucket of water to wash out the ink and return
-- them to a virginal, unwritten state. finally, it makes it so
-- that when a book (or any owned item, for that matter) is
-- copied, the owner of the new copy is set to the user who
-- copied it, allowing users to collaborate on books.
local paperburn = function(item,value)
minetest.register_craft { type = 'fuel', recipe = item, burntime = 3 * value }
minetest.register_craft {
type = 'cooking';
recipe = item;
output = 'sorcery:ash ' .. tostring(value);
................................................................................
meta:set_string('owner','unknown author')
meta:set_string('description','"'..meta:get_string('title')..'"')
pinv:set_stack('craft',book_idx,ItemStack())
end
end
return itemstack
end)
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-- making them appear as by an "unknown author", by smudging out -- the byline with black dye. it also allows written books to be -- soaked in a bucket of water to wash out the ink and return -- them to a virginal, unwritten state. finally, it makes it so -- that when a book (or any owned item, for that matter) is -- copied, the owner of the new copy is set to the user who -- copied it, allowing users to collaborate on books. local constants = { ops_per_pen_level = 15; ops_per_ink_bottle = 8; cuts_per_scissor_hardness = 10; op_cost_retitle = 1; op_cost_copy_rec = 2; op_cost_insert_rec = 2; }; local paperburn = function(item,value) minetest.register_craft { type = 'fuel', recipe = item, burntime = 3 * value } minetest.register_craft { type = 'cooking'; recipe = item; output = 'sorcery:ash ' .. tostring(value); ................................................................................ meta:set_string('owner','unknown author') meta:set_string('description','"'..meta:get_string('title')..'"') pinv:set_stack('craft',book_idx,ItemStack()) end end return itemstack end) do local penbase = sorcery.lib.image('sorcery_pen.png') local pennib = sorcery.lib.image('sorcery_pen_nib.png') for name,metal in pairs(sorcery.data.metals) do if not metal.no_tools then local nib if name ~= 'steel' then nib = pennib:multiply(sorcery.lib.color(metal.tone):brighten(1.3)) else nib = pennib end local cc if metal.hardness < 4 then cc = 3 elseif metal.hardness < 7 then cc = 4 else cc = 5 end local id = 'sorcery:pen_' .. name minetest.register_tool(id, { description = sorcery.lib.str.capitalize(name) .. ' Pen'; inventory_image = penbase:blit(nib):render(); groups = { pen = 1; sorcery_pen = 1; crafttool = cc }; _sorcery = { material = { metal = true, grindvalue = 1; id = name, data = metal; }; }; }) minetest.register_craft { output = id; recipe = { {'sorcery:fragment_gold','sorcery:fragment_copper'}; {'default:stick',''}; {metal.parts.fragment,''}; }; } end end end for _,name in pairs { 'bronze', 'steel', 'aluminum', 'tungsten', 'iridium' } do -- :/ local metal = sorcery.data.metals[name] local id = 'sorcery:scissors_' .. name minetest.register_tool(id, { description = sorcery.lib.str.capitalize(name) .. ' Scissors'; inventory_image = 'sorcery_scissors_' .. name .. '.png'; groups = { crafttool = metal.hardness * 15; scissors = 1 }; tool_capabilities = { full_punch_interval = 1.5; max_drop_level = metal.maxlevel or metal.level; groupcaps = { snappy = { uses = math.floor(metal.durability * 0.10); leveldiff = 1; maxlevel = metal.maxlevel or metal.level; times = { [1] = 3 / metal.speed; [2] = 2 / metal.speed; [3] = 1 / metal.speed; }; }; }; damage_groups = { fleshy = 1; }; }; _sorcery = { material = { metal = true, data = metal, name = name; grindvalue = 3; }; recipe = { note = "An editor's best friend"; }; }; }) local frag = metal.parts.fragment; local screw = metal.parts.screw; local ingot = metal.parts.ingot; minetest.register_craft { output = id; recipe = { {frag,'screwdriver:screwdriver',frag}; {'basic_materials:plastic_strip',screw,'basic_materials:plastic_strip'}; {ingot,'',ingot}; }; replacements = { {'screwdriver:screwdriver', 'screwdriver:screwdriver'}; }; } end -- the writing stand node allows books to be modified -- in more complex ways than just inserting pages local ws_props = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local reservoir = meta:get_int('inkwell') local inkstack = inv:get_stack('ink',1) local inkbottles = 0 if minetest.get_item_group(inkstack:get_name(),'ink') ~= 0 then inkbottles = inkstack:get_count() end local penstack = inv:get_stack('pen',1) local penstr if not penstack:is_empty() then penstr = penstack:get_definition()._sorcery.material.data.hardness * constants.ops_per_pen_level end local operstack = inv:get_stack('operand',1) local mode if not operstack:is_empty() then if operstack:get_name() == 'sorcery:erasure_fluid' then mode = 'delete'; elseif operstack:get_name() == 'sorcery:recipe' then mode = 'insert'; elseif operstack:get_name() == 'default:paper' then mode = 'copy'; elseif minetest.get_item_group(operstack:get_name(), 'scissors') ~= 0 then mode = 'cut'; end end return { meta = meta; inv = inv; haspen = not penstack:is_empty(); hasink = not inkstack:is_empty(); inkwell = reservoir, penstr = penstr; mode = mode; inkstack = inkstack, penstack = penstack; operstack = operstack; totalink = reservoir + inkbottles * constants.ops_per_ink_bottle; } end local ws_formspec = function(pos) local props = ws_props(pos) local meta = props.meta local inv = props.inv local base = [[ formspec_version[3] size[10.25,10.5] real_coordinates[true] list[context;subject;0.25,0.25;1,1;] list[context;pen;0.25,1.50;1,1;] list[context;ink;0.25,2.75;1,1;] list[context;operand;9,0.25;1,1;] image[9,1.50;1,1;sorcery_ui_inkwell.png] list[context;output;9,2.75;1,1;] list[current_player;main;0.25,5.5;8,4;] listring[context;output] listring[current_player;main] listring[context;subject] listring[current_player;main] listring[context;pen] listring[current_player;main] listring[context;ink] listring[current_player;main] listring[context;operand] listring[current_player;main] ]] local mkbtn = function(x,y,tex,name,presstex) tex = 'sorcery_ui_' .. tex if presstex then presstex = 'sorcery_ui_' .. presstex else presstex = tex end return string.format('image_button[' .. '%f,%f;' .. '1,1;' .. '%s;%s;;' .. 'false;false;%s' .. ']',x,y,tex,name,presstex) end local form = base local subj = inv:get_stack('subject',1) if subj:is_empty() then form = form .. 'image[0.25,0.25;1,1;default_bookshelf_slot.png]' end if props.penstack:is_empty() then form = form .. 'image[0.25,1.50;1,1;sorcery_ui_ghost_pen.png]' end if props.inkstack:is_empty() then form = form .. 'image[0.25,2.75;1,1;sorcery_ui_ghost_ink_bottle.png]' end if props.inkwell > 0 then form = form .. string.format( 'image[8.8,1.50;0.5,0.5;sorcery_ui_inkwell_bar.png^[lowpart:%u:sorcery_ui_inkwell_bar_black.png]', math.min(100,math.ceil((props.inkwell / constants.ops_per_ink_bottle) * 100)) ) end if subj:get_name() == 'sorcery:cookbook' then local book = sorcery.cookbook.get(subj) local bm = subj:get_meta() local rpp = sorcery.cookbook.constants.recipes_per_cookbook_page local page = bm:contains("pagenr") and bm:get_int("pagenr") or 1 local lastpage = math.ceil(#book.pages / rpp) if page > 1 then form = form .. mkbtn(0.25,4,'pg_next.png^[transformFX','prevpage') end if page < lastpage then form = form .. mkbtn(9.00,4,'pg_next.png','nextpage'); end local desctext = minetest.formspec_escape(bm:get_string('description')) if props.haspen and props.totalink >= constants.op_cost_retitle then form = form .. string.format([[ field[1.75,0.25;7,1;title;;%s] field_close_on_enter[title;false] ]], desctext) else form = form .. string.format([[ label[1.75,0.75;%s] ]], desctext) end local mode = props.mode local modecolors = { delete = {255,127,127}; cut = {255,127,64}; insert = {127,255,127}; copy = {127,127,255}; } for i=1,rpp do local chap = rpp * (page-1) + i local rec = book.pages[chap] if rec == nil then break end local text = sorcery.cookbook.recfn(rec.kind,'title')(rec.name) local class = sorcery.cookbook.classes[rec.kind] local id = 'recipe_' .. tostring(i) local height = 1.50 + 1.25*(i-1) local img if class.icon then img = class.icon(rec.name) end local mcolor = sorcery.lib.color(modecolors[mode] or {255,255,255}) form = form .. string.format([[ style[%s;border=%s;textcolor=%s] style[%s:hovered;textcolor=#ffffff] style[%s:pressed;content_offset=0,0;textcolor=%s] button[1.75,%f;7,1;%s;%u. %s] %s[1.80,%f;0.90,0.90;%s] ]], id, mode and 'true' or 'false', mode and mcolor:brighten(1.2):hex() or mcolor:hex(), id, id, mcolor:hex(), height, id, chap, minetest.formspec_escape(text), img and 'image' or 'item_image', height + 0.05, img or rec.name ) end end meta:set_string('formspec',form) end local wsbox = { type = 'fixed'; fixed = { -0.5, -0.5, -0.43; 0.5, 0.05, 0.43; }; } minetest.register_node('sorcery:writing_stand', { description = 'Writing Stand'; drawtype = 'mesh'; mesh = 'sorcery-writing-stand.obj'; sunlight_propagates = true; paramtype = 'light'; paramtype2 = 'facedir'; collision_box = wsbox; selection_box = wsbox; after_dig_node = sorcery.lib.node.purge_container; tiles = { 'default_obsidian.png'; 'default_wood.png'; 'default_gold_block.png'; 'default_steel_block.png'; 'default_desert_stone.png'; 'default_cloud.png'; }; groups = { choppy = 2, oddly_breakable_by_hand = 2; sorcery_tech = 1; flammable = 2; }; on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() meta:set_string('infotext','Writing Stand') inv:set_size('subject',1) inv:set_size('ink',1) inv:set_size('pen',1) inv:set_size('operand',1) inv:set_size('output',1) ws_formspec(pos) end; on_metadata_inventory_put = ws_formspec; on_metadata_inventory_take = ws_formspec; on_metadata_inventory_move = ws_formspec; on_receive_fields = function(pos,fname,fields,user) local p = ws_props(pos) local subj = p.inv:get_stack('subject',1) local changed = false local charge_ink = function(val) if p.totalink < val then return false end if p.inkwell >= val then p.inkwell = p.inkwell - val else local bottles = math.ceil(val / constants.ops_per_ink_bottle) local inkbtls = p.inkstack:get_count() p.inkstack:take_item(bottles) local empties = ItemStack { name = 'vessels:glass_bottle'; count = bottles; } if p.inkstack:is_empty() then p.inkstack = empties else local r = user:get_inventory():add_item('main',empties) if not r:is_empty() then minetest.add_item(pos,r) end end p.inkwell = (p.inkwell + bottles*constants.ops_per_ink_bottle) - val p.totalink = p.inkwell + (inkbtls-bottles)*constants.ops_per_ink_bottle end p.penstack:add_wear(math.ceil((65535 / p.penstr) * val)) changed = true return true end if subj:is_empty() then return nil end if subj:get_name() == 'sorcery:cookbook' then local bm = subj:get_meta() local book = sorcery.cookbook.get(subj) -- handle page change request if fields.nextpage or fields.prevpage then local page = math.max(1,bm:get_int('pagenr')) if fields.nextpage then page = page + 1 elseif fields.prevpage then page = page - 1 end bm:set_int('pagenr',math.max(1,page)) changed = true end -- handle retitle request if fields.title then if fields.title ~= bm:get_string('description') then if charge_ink(constants.op_cost_retitle) then bm:set_string('description',fields.title) end end end -- handle editing request local rpp = sorcery.cookbook.constants.recipes_per_cookbook_page if p.mode then for idx=1,rpp do if fields['recipe_' .. tostring(idx)] then local recnr = (bm:get_int('pagenr')-1)*rpp + idx local rec = book.pages[recnr] local bookchanged = false if p.mode == 'delete' then p.operstack:take_item(1) table.remove(book.pages,recnr) bookchanged = true elseif p.mode == 'copy' and charge_ink(constants.op_cost_copy_rec) then local recipe = ItemStack('sorcery:recipe') sorcery.cookbook.setrecipe(recipe,rec.kind,rec.name) if p.operstack:get_count() == 1 then p.operstack = recipe else p.operstack:take_item(1) minetest.add_item(pos, user:get_inventory():add_item('main',recipe)) end changed = true elseif p.mode == 'insert' then local rm = p.operstack:get_meta() if not rm:contains('recipe_kind') then sorcery.cookbook.setrecipe(p.operstack) end table.insert(book.pages,recnr,{ kind = rm:get_string('recipe_kind'); name = rm:get_string('recipe_name'); }) -- insertion can operate in one of two modes: copying -- the recipe into the book, or inserting the paper -- directly. if there is no ink available, we use the -- latter mode. in effect, this means deleting the -- recipe item is insufficient ink is available. if charge_ink(constants.op_cost_insert_rec) == false then p.operstack = ItemStack(nil) end bookchanged = true elseif p.mode == 'cut' then local spr = p.operstack:get_definition()._sorcery local sch = (spr and spr.material and spr.material.data.hardness) or 2 local suses = sch * constants.cuts_per_scissor_hardness local dmg = 65535 / suses local cutrec = ItemStack('sorcery:recipe') sorcery.cookbook.setrecipe(cutrec,rec.kind,rec.name) table.remove(book.pages,recnr) minetest.add_item(pos, user:get_inventory():add_item('main', p.inv:add_item('output', cutrec))) p.operstack:add_wear(dmg) bookchanged = true end if bookchanged then sorcery.cookbook.set(subj, book) changed = true end break end end end end if changed then p.inv:set_stack('subject',1,subj) p.inv:set_stack('ink',1,p.inkstack) p.inv:set_stack('pen',1,p.penstack) p.inv:set_stack('operand',1,p.operstack) p.meta:set_int('inkwell',p.inkwell) ws_formspec(pos) end end; allow_metadata_inventory_put = function(pos,list,index,stack,user) local matchgrp = function(grp) return minetest.get_item_group(stack:get_name(), grp) ~= 0 end local allowgroups = function(groups) for g,c in pairs(groups) do if matchgrp(g) then if c==0 then return stack:get_count() else return c end end end return 0 end if list == 'subject' then return allowgroups{book=1,paper=1} elseif list == 'ink' then return allowgroups{ink=0} elseif list == 'pen' then return allowgroups{sorcery_pen=1} elseif list == 'operand' then -- TODO restrict to meaningful operands return stack:get_count() -- return allowgroups{book=0,paper=0,ink=0,...} end return 0 end; allow_metadata_inventory_move = function(pos,fl,fi,tl,ti,ct,user) -- TODO this is lazy, defuckulate if tl == 'operand' then return ct end return 0 end; _sorcery = { recipe = { note = 'Edit manuals, copy their chapters, splice them together, or cut them apart'; }; }; }) |