sorcery  Update of "metals"

Overview

Artifact ID: 425a18d9d1b24aecf2834cb0219da05dd5b06fda208000c7870fda64db10effd
Page Name:metals
Date: 2020-10-03 15:24:30
Original User: lexi
Mimetype:text/x-markdown
Parent: aef5807638b270a89e122866403f92a3117ec7ad048c1fef9f874930d8fcd496 (diff)
Next eab69b180ac39a3ce5a25298449b87ac815558735ac16fd4873b90e13df44bdc
Content
<!-- generated by util/tblgen-metals.lua -- do not edit by hand! -->

metals

metals are materials found by mining. sorcery extends the properties of metals and adds many more than are included in the base game, as well as alloys, materials formed from a combination of multiple metals.

properties

a metal is characterized by a number of key properties.

  • its durability governs how many blocks you can mine with a tool made of this metal before the tool will break
  • its power determines how fast you can break blocks with a tool
  • its reservoir is the maximum ley-charge tools can hold
  • its spell slots control what kinds of spells can be placed on a tool, in what combination, and at what level of efficacy

elemental metal index

these metals are found through mining in the form of ore, which can be smelted in the Furnace to purify it and turn it into ingots, which are very useful crafting ingredients.

tiernamedurabilitypowerreservoirspell slots
copper800
tin1200
🛡 lithium0
🛡 silver2k
🛡 steel5001.9200P
🛡 gold3kPC PC
🛡 levitanium505k
⛏🛡 aluminum7002.4400S P
🛡🛡 cobalt3.53.5kC
🛡🛡 platinum1.4k31kPC E
⛏🛡🛡 tungsten2.7k2.81.5kC PC P
🛡🛡🛡 iridium1.9k31.8kCS CE

alloy index

these metals are created by combining metals with the Smelter.

tiernamedurabilitypowerreservoirspell slots
brass2000
bronze3501.4150C
🛡 electrum0
🛡 vidrium3000
🛡🛡 draconium1.5k1.72.2kP S
⛏🛡🛡🛡 tyrannium4k3800IE PC CS
🛡🛡🛡🛡 duridium3.4k3.11.3kC C
⛏🛡🛡🛡🛡 impervium5.3k2.12.3kP PS C
🛡🛡🛡🛡 eternium8.1k21.2kPE PS
🛡🛡🛡🛡🛡 unobtanium3.3k3.44kP C C