sorcery  History of spell.lua of b9235d8bfad10988

History of the file that is called spell.lua at checkin b9235d8bfad10988

2022-03-18
01:50
updates file: [3808158930] check-in: [4b5ada2414] user: lexi, branch: trunk, size: 13727 [annotate] [blame] [check-ins using] [diff]
2021-07-05
03:07
bug fixes, add spellshatter visuals, maybe finally defuckulate imbuement effect? file: [a858b6f5bf] check-in: [b24c5f49c7] user: lexi, branch: trunk, size: 13724 [annotate] [blame] [check-ins using] [diff]
2021-07-03
02:25
many bug fixers, some minor refactoring, allow non-drinkable potions to be empowered in various ways, allow gods to be petitioned for recipes (next up: cookbooks!) file: [4f39d5643f] check-in: [c71731cf58] user: lexi, branch: trunk, size: 13682 [annotate] [blame] [check-ins using] [diff]
2020-10-30
18:47
add duplicate and elevate spells, add more sfx, various tweaks and bugfixes, add object handle class file: [92125c4f2c] check-in: [6e106c135c] user: lexi, branch: trunk, size: 13689 [annotate] [blame] [check-ins using] [diff]
2020-10-26
03:58
Added: add over-time spellcasting abstraction to enable metamagic and in particular disjunction, add more animations and sound effects, add excavation spell, possibly some others, forget when the last commit was, edit a bunch of magitech to make it subject to the disjunction mechanism (throw up a disjunction aura and waltz right through those force fields bby, wheee), also illumination spells, tweak runeforge and rune frequence to better the balance and also limit player frustration, move some math functions into their own library category, various tweaks and bugfixes, probably other shit i don't remember file: [cfeba0d2de] check-in: [147592b8e9] user: lexi, branch: trunk, size: 12913 [annotate] [blame] [check-ins using]