sorcery  Timeline

10 check-ins using file spell.lua version 92125c4f2c

2021-06-28
18:31
defuckulate markdown check-in: fa442a5d6a user: lexi tags: trunk
18:28
add form builder prototype, update readme check-in: 5de2e733a4 user: lexi tags: trunk
15:38
more work on kegs and liquid, add taps and troughs for tapping trees and obtaining sap, add tree lore, add infuser module system, various tweaks, fix up bugged itemclass logic, add scaffold for crafting extension mechanism check-in: 01f4ba8ddc user: lexi tags: trunk
2021-06-24
16:36
enable kegs to store (non-drinkable) potions, add keg crafting recipe check-in: e408b8d0e0 user: lexi tags: trunk
07:15
add basic keg impl check-in: 9b8118877e user: lexi tags: trunk
2021-06-23
09:31
look i don't fucking remember okay check-in: a08f21c56c user: lexi tags: trunk
2021-04-21
01:32
ui tweaks, rework enchantment slightly check-in: 41fdb5b0b8 user: lexi tags: trunk
2020-10-31
19:49
add background noise for condensers (temporary hack, need to write a proper environment sound framework as the fucking env_sounds module is completely impossible to extend), fix a couple of really stupid bugs, make higher-quality phials increase the chance of getting good runes so it's not a complete waste to burn iridium or levitanium powder on making them, add targeted disjunction and some other amulet spells check-in: 15f176a7fe user: lexi tags: trunk
2020-10-30
19:03
squish oversized sound effect check-in: b96185e88b user: lexi tags: trunk
18:47
add duplicate and elevate spells, add more sfx, various tweaks and bugfixes, add object handle class check-in: 6e106c135c user: lexi tags: trunk