Overview
Comment: | add mounted keg for shelving units, fix altar visuals |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
aba5ad057aa371de3b3398edc83b2164 |
User & Date: | lexi on 2021-07-07 15:34:56 |
Other Links: | manifest | tags |
Context
2021-07-07
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15:35 | fix keg group check-in: a27bfa0fa7 user: lexi tags: trunk | |
15:34 | add mounted keg for shelving units, fix altar visuals check-in: aba5ad057a user: lexi tags: trunk | |
13:08 | fug bixes check-in: b9235d8bfa user: lexi tags: trunk | |
Changes
Modified altar.lua from [dfbf2cd360] to [f0ec80311e].
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local altar_item_offset = { x = 0, y = -0.3, z = 0 } local log = sorcery.logger('altar') local L = sorcery.lib local range = function(min, max) local span = max - min local val = math.random() * span |
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local altar_item_offset = {
x = 0, y = -0.3, z = 0.13
}
local log = sorcery.logger('altar')
local L = sorcery.lib
local range = function(min, max)
local span = max - min
local val = math.random() * span
|
Modified keg.lua from [b24c7d1147] to [4b624880ad].
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local constants = { keg_volume = sorcery.liquid.constants.glasses_per_bottle * 600 } local hitbox = { type = 'fixed'; fixed = { -0.4, -0.5, -0.5; 0.4, 0.2, 0.5; }; } local kegcaption = function(m) local liqid = m:get_string('liquid') if liqid ~= '' then local liq = sorcery.register.liquid.db[liqid] if not liq then log.err('missing entry for liquid',liqid) return end return { title = string.format('%s Keg', sorcery.lib.str.capitalize(liq.name)); color = sorcery.lib.color(liq.color); desc = string.format('%s of %s', liq.measure(m:get_int('charge')), liq.name); }; else return { title = 'Empty Keg', props = {} } end end local log = sorcery.logger('keg') minetest.register_node('sorcery:keg', { description = 'Keg'; drawtype = 'mesh'; mesh = 'sorcery-keg.obj'; sunlight_propagates = true; paramtype = 'light'; paramtype2 = 'facedir'; groups = { choppy = 2; sorcery_container = 2 }; -- 2=liquid tiles = { 'default_bronze_block.png'; 'default_wood.png'; 'default_steel_block.png'; }; selection_box = hitbox; collision_box = hitbox; drop = { -- preserve_metadata will not work without this! max_items = 1; items = { { items = { 'sorcery:keg' } }; }; }; preserve_metadata = function(pos,node,meta,drops) if meta.liquid and meta.liquid ~= '' then local m = drops[1]:get_meta() m:from_table({fields = meta}) local cap = kegcaption(m) m:set_string('description', sorcery.lib.ui.tooltip(cap)) m:set_string('short_description', cap.title) end end; after_place_node = function(pos, placer, stack, tgt) local meta = minetest.get_meta(pos) local stackmeta = stack:get_meta() meta:from_table(stackmeta:to_table()) if not meta:contains('infotext') then meta:set_string('infotext', 'Empty Keg') end end; on_rightclick = function(pos, node, user, stack) local m = minetest.get_meta(pos) local update = function() local c = kegcaption(m) local str = c.title if c.desc then str = str .. '\n(' .. c.desc .. ')' end if c.props then for _,p in pairs(c.props) do -- future-proofing str = str .. string.format('\n(%s: %s)', p.title, p.desc) end end m:set_string('infotext', str) end if stack:is_empty() then return end local ctr = sorcery.itemclass.get(stack, 'container') if (not ctr) or not ctr.hold == 'liquid' then return end local liqid = m:get_string('liquid') if ctr.has and -- add liquid to keg (liqid == ctr.has or not m:contains('liquid')) then if not ctr.empty then log.err(stack:get_name(), 'does not specify its empty counterpart container') return end local add = ctr.charge * stack:get_count() local chg = m:get_int('charge') if chg + add > constants.keg_volume then log.act(string.format('%s tried to overfill a %s keg at %s', user:get_player_name(), ctr.has, minetest.pos_to_string(pos))) return end m:set_int('charge', chg + add) m:set_string('liquid', ctr.has) sorcery.liquid.sound_pour(add,chg,pos) local liq = sorcery.register.liquid.db[ctr.has] if liq then update() log.act(string.format('%s added %u units of %s to a keg at %s', user:get_player_name(), add, ctr.has, minetest.pos_to_string(pos))) else log.err('no liquid entry for',ctr.has) end return ItemStack { name = ctr.empty; count = stack:get_count(); } elseif not ctr.has and liqid ~= '' then -- take liquid local liq = sorcery.register.liquid.db[m:get_string('liquid')] if not liq then log.err('missing definition for liquid', liqid) return end local basin = m:get_int('charge') local filled, amtleft = sorcery.liquid.fill_from_basin(stack, liqid, basin) if filled then local chg = basin - amtleft log.act(string.format('%s removed %u units of %s from a keg at %s', user:get_player_name(), chg, liqid, minetest.pos_to_string(pos))) if amtleft == 0 then m:set_string('liquid','') m:set_int('charge',0) else m:set_int('charge', amtleft) end sorcery.liquid.sound_dip(chg,avail,pos) update() -- fancy visuals local color = sorcery.lib.color(liq.color or {255,255,255}) local spritz = sorcery.lib.image('sorcery_droplet.png'):glow(color) local drop = sorcery.lib.image('sorcery_drop.png'):glow(color) local facing = minetest.facedir_to_dir(minetest.get_node(pos).param2) local noz = vector.add(pos, vector.rotate( vector.new(0.0,0,-0.48), vector.dir_to_rotation(facing) )) local minnoz = vector.offset(noz, -0.03, -0.32, -0.03); local maxnoz = vector.offset(noz, 0.03, -0.32, 0.03); minetest.add_particlespawner { amount = 15 * chg, time = 0.1*chg; texture = spritz:render(); minpos = minnoz, maxpos = maxnoz; minvel = vector.new(0,0,0); maxvel = vector.new(0,-0.1,0); minacc = vector.new(0,-0.1,0); maxacc = vector.new(0,-0.13,0); minsize = 0.4, maxsize = 1; glow = 14; -- FIXME liquid glow prop minexptime = 0.5, maxexptime = 0.5; animation = { type = 'sheet_2d'; frames_w = 14; frames_h = 1; frame_length = (0.5/14) + 0.02; } } minetest.after(0.2, function() minetest.add_particlespawner { amount = math.random(5,11) * chg, time = 0.13 * chg; texture = drop:render(); minpos = minnoz; maxpos = maxnoz; minvel = vector.new(0,-0.1,0); maxvel = vector.new(0,-0.4,0); minacc = vector.new(0,-0.15,0); maxacc = vector.new(0,-0.18,0); minsize = 0.3, maxsize = 0.5; glow = 14; -- FIXME liquid glow prop minexptime = 1, maxexptime = 1.5; animation = { type = 'sheet_2d'; frames_w = 10; frames_h = 1; frame_length = (1.5/10) + 0.02; } } end) return filled end end end; }) minetest.register_craft { output = "sorcery:keg"; recipe = { {'','screwdriver:screwdriver',''}; {'sorcery:screw_bronze', 'sorcery:tap', 'sorcery:screw_bronze'}; {'sorcery:screw_bronze', 'xdecor:barrel', 'sorcery:screw_bronze'}; }; replacements = { {'screwdriver:screwdriver', 'screwdriver:screwdriver'}; }; } |
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local constants = { keg_volume = sorcery.liquid.constants.glasses_per_bottle * 600 } local hitbox = function(yo) return { type = 'fixed'; fixed = { -0.4, -0.5 + yo, -0.45; 0.4, 0.2 + yo, 0.5; }; } end local mcbox = { type = 'fixed'; fixed = { -0.5, -0.4, -0.5; 0.5, 0.3, 0.4; }; } local kegcaption = function(m) local liqid = m:get_string('liquid') if liqid ~= '' then local liq = sorcery.register.liquid.db[liqid] if not liq then log.err('missing entry for liquid',liqid) return end return { title = string.format('%s Keg', sorcery.lib.str.capitalize(liq.name)); color = sorcery.lib.color(liq.color); desc = string.format('%s of %s', liq.measure(m:get_int('charge')), liq.name); }; else return { title = 'Empty Keg', props = {} } end end local log = sorcery.logger('keg') for _, keg in pairs { { name = 'Keg', id = 'sorcery:keg', model = 'sorcery-keg.obj', atch = 1 }; { name = 'Mounted Keg', id = 'sorcery:keg_stand', model = 'sorcery-keg-stand.obj', atch = 0, ofs = 0.1, cb = mcbox }; } do minetest.register_node(keg.id, { description = keg.name; drawtype = 'mesh'; mesh = keg.model; sunlight_propagates = true; paramtype = 'light'; paramtype2 = 'facedir'; groups = { choppy = 2; sorcery_container = 2; attached_node = keg.atch }; -- 2=liquid tiles = { 'default_bronze_block.png'; 'default_wood.png'; 'default_steel_block.png'; }; selection_box = hitbox(keg.ofs or 0); collision_box = keg.cb or hitbox(keg.ofs or 0); drop = { -- preserve_metadata will not work without this! max_items = 1; items = { { items = { keg.id } }; }; }; preserve_metadata = function(pos,node,meta,drops) if meta.liquid and meta.liquid ~= '' then local m = drops[1]:get_meta() m:from_table({fields = meta}) local cap = kegcaption(m) m:set_string('description', sorcery.lib.ui.tooltip(cap)) m:set_string('short_description', cap.title) end end; after_place_node = function(pos, placer, stack, tgt) local meta = minetest.get_meta(pos) local stackmeta = stack:get_meta() meta:from_table(stackmeta:to_table()) if not meta:contains('infotext') then meta:set_string('infotext', 'Empty Keg') end end; on_rightclick = function(pos, node, user, stack) local m = minetest.get_meta(pos) local update = function() local c = kegcaption(m) local str = c.title if c.desc then str = str .. '\n(' .. c.desc .. ')' end if c.props then for _,p in pairs(c.props) do -- future-proofing str = str .. string.format('\n(%s: %s)', p.title, p.desc) end end m:set_string('infotext', str) end if stack:is_empty() then return end local ctr = sorcery.itemclass.get(stack, 'container') if (not ctr) or not ctr.hold == 'liquid' then return end local liqid = m:get_string('liquid') if ctr.has and -- add liquid to keg (liqid == ctr.has or not m:contains('liquid')) then if not ctr.empty then log.err(stack:get_name(), 'does not specify its empty counterpart container') return end local add = ctr.charge * stack:get_count() local chg = m:get_int('charge') if chg + add > constants.keg_volume then log.act(string.format('%s tried to overfill a %s keg at %s', user:get_player_name(), ctr.has, minetest.pos_to_string(pos))) return end m:set_int('charge', chg + add) m:set_string('liquid', ctr.has) sorcery.liquid.sound_pour(add,chg,pos) local liq = sorcery.register.liquid.db[ctr.has] if liq then update() log.act(string.format('%s added %u units of %s to a keg at %s', user:get_player_name(), add, ctr.has, minetest.pos_to_string(pos))) else log.err('no liquid entry for',ctr.has) end return ItemStack { name = ctr.empty; count = stack:get_count(); } elseif not ctr.has and liqid ~= '' then -- take liquid local liq = sorcery.register.liquid.db[m:get_string('liquid')] if not liq then log.err('missing definition for liquid', liqid) return end local basin = m:get_int('charge') local filled, amtleft = sorcery.liquid.fill_from_basin(stack, liqid, basin) if filled then local chg = basin - amtleft log.act(string.format('%s removed %u units of %s from a keg at %s', user:get_player_name(), chg, liqid, minetest.pos_to_string(pos))) if amtleft == 0 then m:set_string('liquid','') m:set_int('charge',0) else m:set_int('charge', amtleft) end sorcery.liquid.sound_dip(chg,avail,pos) update() -- fancy visuals local color = sorcery.lib.color(liq.color or {255,255,255}) local spritz = sorcery.lib.image('sorcery_droplet.png'):glow(color) local drop = sorcery.lib.image('sorcery_drop.png'):multiply(color) local facing = minetest.facedir_to_dir(minetest.get_node(pos).param2) local noz = vector.add( vector.offset(pos,0,keg.ofs or 0,0), vector.rotate( vector.new(0.0,0,-0.48), vector.dir_to_rotation(facing) ) ) local minnoz = vector.offset(noz, -0.03, -0.32, -0.03); local maxnoz = vector.offset(noz, 0.03, -0.32, 0.03); minetest.add_particlespawner { amount = 15 * chg, time = 0.1*chg; texture = spritz:render(); minpos = minnoz, maxpos = maxnoz; minvel = vector.new(0,0,0); maxvel = vector.new(0,-0.1,0); minacc = vector.new(0,-0.1,0); maxacc = vector.new(0,-0.13,0); minsize = 0.4, maxsize = 1; glow = 14; -- FIXME liquid glow prop minexptime = 0.5, maxexptime = 0.5; animation = { type = 'sheet_2d'; frames_w = 14; frames_h = 1; frame_length = (0.5/14) + 0.02; } } minetest.after(0.2, function() minetest.add_particlespawner { amount = math.random(5,11) * chg, time = 0.13 * chg; texture = drop:render(); minpos = minnoz; maxpos = maxnoz; minvel = vector.new(0,-0.1,0); maxvel = vector.new(0,-0.4,0); minacc = vector.new(0,-0.15,0); maxacc = vector.new(0,-0.18,0); minsize = 0.3, maxsize = 0.5; glow = 14; -- FIXME liquid glow prop minexptime = 1, maxexptime = 1.5; animation = { type = 'sheet_2d'; frames_w = 10; frames_h = 1; frame_length = (1.5/10) + 0.02; } } end) return filled end end end; }) end minetest.register_craft { output = "sorcery:keg"; recipe = { {'','screwdriver:screwdriver',''}; {'sorcery:screw_bronze', 'sorcery:tap', 'sorcery:screw_bronze'}; {'sorcery:screw_bronze', 'xdecor:barrel', 'sorcery:screw_bronze'}; }; replacements = { {'screwdriver:screwdriver', 'screwdriver:screwdriver'}; }; } minetest.register_craft { output = "sorcery:keg_stand"; recipe = { {'','sorcery:keg',''}; {'sorcery:screw_steel','group:wood','sorcery:screw_steel'}; {'sorcery:screw_steel','screwdriver:screwdriver','sorcery:screw_steel'}; }; replacements = {{'screwdriver:screwdriver', 'screwdriver:screwdriver'}}; } minetest.register_craft { output = "sorcery:keg"; type = 'shapeless'; recipe = { 'sorcery:keg_stand', 'screwdriver:screwdriver' }; replacements = { {'screwdriver:screwdriver', 'screwdriver:screwdriver'}; {'sorcery:keg_stand', 'sorcery:screw_steel 4'}; }; } |