sorcery  Check-in [1276138728]

Overview
Comment:add Mundanity spell, bug fixes
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 12761387289378fb3e619de47f34718225c34c7ec47a800d40bfd6a09c737b87
User & Date: lexi on 2021-07-05 00:59:06
Other Links: manifest | tags
Context
2021-07-05
01:02
remove debug statements durr check-in: 5fbd1ed57c user: lexi tags: trunk
00:59
add Mundanity spell, bug fixes check-in: 1276138728 user: lexi tags: trunk
2021-07-04
20:27
add cool and informative visuals for taps, add more capacity to rune forge, many bug fixes, fixed some bugs, and fixed some bugs check-in: 94064fe5c9 user: lexi tags: trunk
Changes

Modified data/runes.lua from [b47d0e6fa4] to [2dad4b5804].

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						};
					}
				end
			};
			diamond = {
				name = 'Mundanity';
				desc = 'Strip away the effects of all active potions and spells in your immediate vicinity, leaving adversaries without their magicks to enhance and protect them, and allies free of any curses they may be hobbled by -- and, of course, vice versa';





































































































				frame = {
					iridium = {
						name = 'Spellshatter';
						desc = 'Blast out a tidal wave of anti-magic that will nullify active spells, but also disenchant or destroy all magical items in range of its violently mundane grip';












					};
				};
			};
		}
	};
	repulse = {
		name = 'Repulse';







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						};
					}
				end
			};
			diamond = {
				name = 'Mundanity';
				desc = 'Strip away the effects of all active potions and spells in your immediate vicinity, leaving adversaries without their magicks to enhance and protect them, and allies free of any curses they may be hobbled by -- and, of course, vice versa';
				cast = function(ctx)
					local where = ctx.caster:get_pos()
					local what = minetest.get_objects_inside_radius(where, 3 + (2*ctx.stats.power))
					local who = {}
					local pfac = math.min(1, ctx.stats.power/8)
					for _, w in pairs(what) do
						if w:is_player() and w ~= ctx.caster then
							who[#who+1] = {player = w}
						end
					end
					if not next(who) then return false end

					local timeline = {}
					local casttime = 4 - (3 * pfac)
					local tf = casttime / #who

					local h = ctx.heading.eyeheight*1.1
					sorcery.spell.cast {
						name = 'sorcery:mundanity';
						caster = ctx.caster;
						attach = 'caster';
						subjects = who;
						_aff_idx = 1;
						_ntgt = #who;
						duration = 3 + casttime;
						timeline = {
							[0] = function(s,te,tl)
								s.visual_caster {
									amount = 100 * s.duration, time = s.duration, glow = 14;
									texture = sorcery.lib.image('sorcery_sputter.png'):glow(sorcery.lib.color(160,255,80)):render();
									minpos = { x = -0.1, y = -0.5,z = -0.1 };
									maxpos = { x =  0.1, y =  h*0.5,z =  0.1 };
									minvel = { x = -0.0, y = -8.0, z = -0.0 };
									maxvel = { x =  0.0, y =  8.0, z =  0.0 };
									minacc = { x = -0.2, y = -0.0, z = -0.2 };
									maxacc = { x =  0.2, y = -0.2, z =  0.2 };
									minexptime = 3, maxexptime = 3;
									minsize = 0.2, maxsize = 3.5;
									animation = {
										type = 'vertical_frames', length = (21/6) + 0.1;
										aspect_w = 16, aspect_h = 16;
									}
								}
							end;
							[0.3] = function(s,te,tl)
								s.visual_caster {
									amount = 100 * s.duration, time = s.duration, glow = 14;
									texture = sorcery.lib.image('sorcery_sputter.png'):glow(sorcery.lib.color(160,255,80)):render();
									minpos = { x = -0.1, y =  3.0, z = -0.1 };
									maxpos = { x =  0.1, y =  3.2, z =  0.1 };
									minvel = { x = -5.0, y = -0.5, z = -5.0 };
									maxvel = { x =  5.0, y =  0.5, z =  5.0 };
									minacc = { x = -0.4, y =  1.0, z = -0.4 };
									maxacc = { x =  0.4, y = -1.0, z =  0.4 };
									minexptime = 6, maxexptime = 6;
									minsize = 0.2, maxsize = 1.4;
									animation = {
										type = 'vertical_frames', length = (21/24) + 0.1;
										aspect_w = 16, aspect_h = 16;
									};
								}
							end;
						};
						intervals = {
							{period = tf; after = {secs=1.2}; fn = function(c)
								print('---- aff idx is now', c.spell._aff_idx)
								print(dump(c.spell.subjects))
								local sub = c.spell.subjects[c.spell._aff_idx] 
								if sub then 
									print('  -- sub found')
									c.spell.visual {
										amount = 100, time = 2, glow = 14;
										attached = c.spell.subjects[c.spell._aff_idx].player;
										texture = sorcery.lib.image('sorcery_sputter.png'):glow(sorcery.lib.color(160,255,80)):render();
										minpos = { x = -0.3, y =  7.3, z = -0.3 };
										maxpos = { x =  0.3, y =  5.7, z =  0.3 };
										minvel = { x = -0.0, y = -7.5, z = -0.0 };
										maxvel = { x =  0.0, y = -8.5, z =  0.0 };
										minacc = { x = -0.4, y =  1.0, z = -0.4 };
										maxacc = { x =  0.4, y = -2.0, z =  0.4 };
										minexptime = 6, maxexptime = 6;
										minsize = 3, maxsize = 7;
										animation = {
											type = 'vertical_frames', length = (21/6) + 0.1;
											aspect_w = 16, aspect_h = 16;
										};
									}
									-- if c.spell._aff_idx > c.spell._ntgt then return false end
								end
							end};
							{period = tf; after = {secs=2.1}; fn = function(c)
								local sub = c.spell.subjects[c.spell._aff_idx] 
								if sub then purge(sub.player) end
								c.spell._aff_idx = c.spell._aff_idx + 1
								print('---> aff idx is now', c.spell._aff_idx)
								print(dump(c.spell.subjects))
								-- if c.spell._aff_idx > c.spell._ntgt then return false end
							end};
						};
					}
				end;
				frame = {
					iridium = {
						name = 'Spellshatter';
						desc = 'Blast out a tidal wave of anti-magic that will nullify active spells, but also disenchant or destroy all magical items in range of its violently mundane grip';
						cast = function(ctx)
							local where = ctx.caster:get_pos()
							local what = minetest.get_objects_inside_radius(where, 3 + (2*ctx.stats.power))
							local who = {}
							local pfac = math.min(1, ctx.stats.power/8)
							for _, w in pairs(what) do
								if w:is_player() and w ~= ctx.caster then
									who[#who+1] = {player = w}
								end
							end
							if not next(who) then return false end
						end;
					};
				};
			};
		}
	};
	repulse = {
		name = 'Repulse';

Modified tap.lua from [9cfe073fce] to [de4da8497e].

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				tree = t
				goto found
			end
		end do
			return
		end ::found::

		local tposhash = vector.to_string(tpos)
		local live, should_cache
		local mass_leaves, mass_trunk, topnode, prevalidate
		if abm_cache.treehash[tposhash] then
			live = true
			local c = abm_cache.treehash[tposhash]
			mass_leaves = c.mass_leaves
			mass_trunk = c.mass_trunk







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				tree = t
				goto found
			end
		end do
			return
		end ::found::

		local tposhash = minetest.hash_node_position(tpos)
		local live, should_cache
		local mass_leaves, mass_trunk, topnode, prevalidate
		if abm_cache.treehash[tposhash] then
			live = true
			local c = abm_cache.treehash[tposhash]
			mass_leaves = c.mass_leaves
			mass_trunk = c.mass_trunk