54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
...
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
...
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
|
minetest.register_craftitem('sorcery:' .. name, extra)
end
sorcery.register_potion('blood', 'Blood', 'A bottle of sacrificial blood, imbued\nwith stolen life force', u.color(219,19,14))
sorcery.register_potion('potion_water', 'Water Bottle', 'A bottle of plain water', u.color(43,90,162))
sorcery.register_potion('holy_water', 'Holy Water','A bottle of consecrated water',u.color(94,138,206),'sparkle',6)
local create_infusion_recipe = function(id,potion,default_basis)
if potion.infusion then
sorcery.data.register.infusion {
infuse = potion.infusion;
into = potion.basis or default_basis;
output = 'sorcery:' .. id;
}
end
end
for n,v in pairs(sorcery.data.potions) do
local color = u.color(v.color)
local kind = v.style
local glow = v.glow
local id = 'potion_' .. string.lower(n)
local desc = 'A ' .. ((glow and 'glowing ') or '') ..
'bottle of ' .. string.lower(n) ..
((kind == 'sparkle' and ', fiercely bubbling') or '') ..
' liquid'
sorcery.register_potion(id, n .. ' Potion', desc, color, kind, glow, {
_proto = v;
groups = {
sorcery_potion = 1;
sorcery_magical = 1;
};
})
create_infusion_recipe(id,v,'sorcery:potion_serene')
end
for n,potion in pairs(sorcery.data.draughts) do
local name = 'draught_' .. n
local behavior = {
_proto = potion;
groups = {
................................................................................
else
minetest.add_item(user.get_pos(), ret)
end
end
return stack
end
}
sorcery.register_potion(name, potion.name .. ' Draught',
potion.desc,
u.color(potion.color),
potion.style or 'dull',
potion.glow or 0,
behavior)
create_infusion_recipe(name,potion,'sorcery:potion_luminous')
end
for n,elixir in pairs(sorcery.data.elixirs) do
local color = u.color(elixir.color)
local id = 'elixir_' .. string.lower(n)
sorcery.register_potion(id, 'Elixir of ' .. n, nil, color, 'dull', false, {
_proto = elixir;
groups = {
sorcery_elixir = 1;
sorcery_magical = 1;
};
})
create_infusion_recipe(id,elixir,'sorcery:potion_misty')
end
for n,v in pairs(sorcery.data.oils) do
local color = u.color(v.color)
local kind = v.style
local id = 'oil_' .. n
n = v.name or u.str.capitalize(n)
................................................................................
})
end
for n,v in pairs(sorcery.data.greases) do
local color = u.color(v.color)
local kind = v.style
sorcery.register_oil('grease_' .. n, u.str.capitalize(n) .. ' Grease', nil, color, kind, {
groups = { sorcery_grease = 2 }
})
end
for n,v in pairs(sorcery.data.philters) do
local color = u.color(v.color)
local id = 'philter_' .. n
local name = v.name or u.str.capitalize(n)
sorcery.register_potion(id, name .. ' Philter', v.desc, color, 'sparkle',v.glow or 4, {
_proto = v;
_protoname = n;
groups = {
sorcery_magical = 1;
sorcery_philter = 1;
};
})
create_infusion_recipe(id,v,'sorcery:potion_viscous')
end
for n,v in pairs(sorcery.data.extracts) do
local item = v[1]
local color = u.color(v[2])
local name = 'extract_' .. n
sorcery.register_potion(name, u.str.capitalize(n) .. ' Extract', nil, color, 'sparkle', false)
local add_alcohol = function(booze)
minetest.register_craft {
type = "shapeless";
recipe = {
booze;
item, item, item;
|
|
>
>
|
|
>
|
|
>
|
|
|
>
|
|
|
>
>
>
>
|
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
...
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
...
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
|
minetest.register_craftitem('sorcery:' .. name, extra)
end
sorcery.register_potion('blood', 'Blood', 'A bottle of sacrificial blood, imbued\nwith stolen life force', u.color(219,19,14))
sorcery.register_potion('potion_water', 'Water Bottle', 'A bottle of plain water', u.color(43,90,162))
sorcery.register_potion('holy_water', 'Holy Water','A bottle of consecrated water',u.color(94,138,206),'sparkle',6)
local create_infusion_recipe = function(id,potion,default_basis,proto)
if potion.infusion then
sorcery.data.register.infusion {
infuse = potion.infusion;
into = potion.basis or default_basis;
output = 'sorcery:' .. id;
_proto = proto;
}
end
end
for n,v in pairs(sorcery.data.potions) do
local color = u.color(v.color)
local kind = v.style
local glow = v.glow
local id = 'potion_' .. string.lower(n)
local desc = 'A ' .. ((glow and 'glowing ') or '') ..
'bottle of ' .. string.lower(n) ..
((kind == 'sparkle' and ', fiercely bubbling') or '') ..
' liquid'
local fullname = n .. ' Potion'
sorcery.register_potion(id, fullname, desc, color, kind, glow, {
_proto = v;
groups = {
sorcery_potion = 1;
sorcery_magical = 1;
};
})
create_infusion_recipe(id,v,'sorcery:potion_serene',{data=v,name=fullname})
end
for n,potion in pairs(sorcery.data.draughts) do
local name = 'draught_' .. n
local behavior = {
_proto = potion;
groups = {
................................................................................
else
minetest.add_item(user.get_pos(), ret)
end
end
return stack
end
}
local fullname = potion.name .. ' Draught'
sorcery.register_potion(name, fullname,
potion.desc,
u.color(potion.color),
potion.style or 'dull',
potion.glow or 0,
behavior)
create_infusion_recipe(name,potion,'sorcery:potion_luminous',{data=potion,name=fullname})
end
for n,elixir in pairs(sorcery.data.elixirs) do
local color = u.color(elixir.color)
local id = 'elixir_' .. string.lower(n)
local fullname = 'Elixir of ' .. n
sorcery.register_potion(id, fullname, nil, color, 'dull', false, {
_proto = elixir;
groups = {
sorcery_elixir = 1;
sorcery_magical = 1;
};
})
create_infusion_recipe(id,elixir,'sorcery:potion_misty',{data=elixir,name=fullname})
end
for n,v in pairs(sorcery.data.oils) do
local color = u.color(v.color)
local kind = v.style
local id = 'oil_' .. n
n = v.name or u.str.capitalize(n)
................................................................................
})
end
for n,v in pairs(sorcery.data.greases) do
local color = u.color(v.color)
local kind = v.style
sorcery.register_oil('grease_' .. n, u.str.capitalize(n) .. ' Grease', nil, color, kind, {
groups = { sorcery_grease = 1 }
})
end
for n,v in pairs(sorcery.data.philters) do
local color = u.color(v.color)
local id = 'philter_' .. n
local name = v.name or u.str.capitalize(n)
local fullname = name .. ' Philter'
sorcery.register_potion(id, fullname, v.desc, color, 'sparkle',v.glow or 4, {
_proto = v;
_protoname = n;
groups = {
sorcery_magical = 1;
sorcery_philter = 1;
};
})
create_infusion_recipe(id,v,'sorcery:potion_viscous',{data=v,name=fullname})
end
for n,v in pairs(sorcery.data.extracts) do
local item = v[1]
local color = u.color(v[2])
local name = 'extract_' .. n
sorcery.register_potion(name, u.str.capitalize(n) .. ' Extract', nil, color, 'sparkle', false, {
groups = {
sorcery_extracts = 1;
};
})
local add_alcohol = function(booze)
minetest.register_craft {
type = "shapeless";
recipe = {
booze;
item, item, item;
|