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local cfg = function(str) return worldcfg('sorcery/' .. str) end
local selfname = minetest.get_current_modname()
local stage = function(s,...)
local f = sorcery.cfg(s .. '.lua')
if test(f) then return loadfile(f)(...) or true end
return false
end
sorcery = {
self = selfname;
path = path;
load = function(name) get(name) end;
worldcfg = worldcfg, cfg = cfg;
stage = stage;
log = function(module,text)
if module then
minetest.log('info',string.format('[%s :: %s] %s',selfname,module,text))
else
minetest.log('info',string.format('[%s] %s',selfname,text))
end
end;
act = function(module,text)
minetest.log('action',string.format('[%s :: %s] %s',selfname,module,text))
end;
unit = function(ns,sfx,override)
local target
if ns then
sorcery[ns] = {}
target = sorcery[ns]
else target = sorcery end
................................................................................
if override == true then override = ''
elseif override then override = override .. '-' end
local loaded = {}
return function(lst)
for i,name in pairs(lst) do
if not loaded[name] then
loaded[name] = true
local fpath = ((ns and ns..'/') or '')..name
local extra = cfg(string.format('%s%s-extra.lua', override,name))
local replace = cfg(string.format('%s%s.lua', override,name))
local default = get(fpath)
if override and test(replace) then
sorcery.log(name,'loading local replacement for ' .. fpath .. ' from ' .. replace)
target[name] = loadfile(replace)(default)
else
target[name] = default
if override and test(extra) then
sorcery.log(name,'loading local extras for ' .. fpath .. ' from ' .. extra)
local extbl = loadfile(extra)(default)
for k,v in pairs(extbl) do target[name][k] = v end
end
end
end
end
end
end;
}
end
-- unfortunately we can't just iterate over the files
-- and load them automatically, as interdependencies
-- exist (especially with /lib) and we need to be very
-- careful about the order they're loaded in
................................................................................
end
end
end
sorcery.stage('startup',data)
for _,u in pairs {
'vfx'; 'attunement'; 'context'; 'itemclass'; 'spell';
'potions'; 'metal', 'gems'; 'leylines'; 'infuser';
'altar'; 'wands'; 'tools', 'crafttools'; 'enchanter';
'harvester'; 'metallurgy-hot', 'metallurgy-cold';
'entities'; 'recipes'; 'coins'; 'interop';
'tnodes'; 'forcefield'; 'farcaster'; 'portal';
'cookbook', 'writing'; 'disassembly'; 'displacer';
'gravitator'; 'precipitator'; 'calendar', 'astrolabe';
'keypunch'; 'runeforge';
'privs', 'admin';
} do sorcery.load(u) end
sorcery.stage('finalize')
sorcery.registry.defercheck()
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local cfg = function(str) return worldcfg('sorcery/' .. str) end
local selfname = minetest.get_current_modname()
local stage = function(s,...)
local f = sorcery.cfg(s .. '.lua')
if test(f) then return loadfile(f)(...) or true end
return false
end
local function
argjoin(arg, nxt, ...)
if arg and not nxt then return tostring(arg) end
if not arg then return "(nil)" end
return tostring(arg) .. ' ' .. argjoin(nxt, ...)
end
sorcery = {
self = selfname;
path = path;
load = function(name) get(name) end;
worldcfg = worldcfg, cfg = cfg;
stage = stage;
log = function(module,text)
if module then
minetest.log('info',string.format('[%s :: %s] %s',selfname,module,text))
else
minetest.log('info',string.format('[%s] %s',selfname,text))
end
end;
act = function(module,text)
minetest.log('action',string.format('[%s :: %s] %s',selfname,module,text))
end;
logger = function(module)
local emit = function(lvl)
return function(...)
if module then
minetest.log(lvl,string.format('[%s :: %s] %s',selfname,module,argjoin(...)))
else
minetest.log(lvl,string.format('[%s] %s',selfname,argjoin(...)))
end
end
end
return {
log = emit('info');
warn = emit('warning');
err = emit('error');
act = emit('action');
}
end;
unit = function(ns,sfx,override)
local target
if ns then
sorcery[ns] = {}
target = sorcery[ns]
else target = sorcery end
................................................................................
if override == true then override = ''
elseif override then override = override .. '-' end
local loaded = {}
return function(lst)
for i,name in pairs(lst) do
if not loaded[name] then
loaded[name] = true
local log = sorcery.logger(name)
local fpath = ((ns and ns..'/') or '')..name
local extra = cfg(string.format('%s%s-extra.lua', override,name))
local replace = cfg(string.format('%s%s.lua', override,name))
local default = get(fpath)
if override and test(replace) then
log.info('loading local replacement for', fpath,'from', replace)
target[name] = loadfile(replace)(default)
else
target[name] = default
if override and test(extra) then
log.info('loading local extras for', fpath, 'from', extra)
local extbl = loadfile(extra)(default)
for k,v in pairs(extbl) do target[name][k] = v end
end
end
end
end
end
end;
}
-- LEGACY INTERFACE
sorcery.log = function(mod,...) return sorcery.logger(mod).info(...) end
sorcery.act = function(mod,...) return sorcery.logger(mod).act(...) end
end
-- unfortunately we can't just iterate over the files
-- and load them automatically, as interdependencies
-- exist (especially with /lib) and we need to be very
-- careful about the order they're loaded in
................................................................................
end
end
end
sorcery.stage('startup',data)
for _,u in pairs {
'vfx'; 'attunement'; 'context'; 'itemclass'; 'spell';
'liquid'; 'potions'; 'metal', 'gems'; 'leylines'; 'infuser';
'altar'; 'wands'; 'tools', 'crafttools'; 'enchanter';
'harvester'; 'metallurgy-hot', 'metallurgy-cold';
'entities'; 'recipes'; 'coins'; 'interop';
'tnodes'; 'forcefield'; 'farcaster'; 'portal';
'cookbook', 'writing'; 'disassembly'; 'displacer';
'gravitator'; 'precipitator'; 'calendar', 'astrolabe';
'keypunch'; 'runeforge'; 'keg';
'privs', 'admin';
} do sorcery.load(u) end
sorcery.stage('finalize')
sorcery.registry.defercheck()
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