sorcery  Diff

Differences From Artifact [89adffa44b]:

To Artifact [f535fa81e6]:

  • File cookbook.lua — part of check-in [72eebac4bc] at 2020-09-26 18:49:51 on branch trunk — add writing stand for editing codexes; add scissors, ink, erasure fluid, pens; touch up codex UI; add many recipe notes; add craft divination type for crafttools; defuckulate fucktarded crafttool impl; enhance table library with missing features like lua's table.unpack; many bug fixes and enhancements; blood for the blood god (user: lexi, size: 19056) [annotate] [blame] [check-ins using]

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		vessel = { caption = 'Any Bottle', cnitem = 'vessels:glass_bottle' };
		flower = { caption = 'Any Flower', cnitem = 'flowers:rose' };
		mushroom = { caption = 'Any Mushroom', cnitem = 'flowers:mushroom_brown' };
		water_bucket = { caption = 'Water Bucket', cnitem = 'bucket:bucket_water' };
		sorcery_ley_cable = { caption = 'Cable', cnitem = 'sorcery:cable_vidrium' };
	};
}


local slot3x3 = {
	{0,0}, {1,0}, {2,0};
	{0,1}, {1,1}, {2,1};
	{0,2}, {1,2}, {2,2};
}
local props_builtin = function(item)
................................................................................
	return names[math.random(#names)]
end end
local find_builtin = function(out)
	local rec = {}
	local i = minetest.get_craft_recipe(out)
	if i == nil or i.items == nil or #i.items == 0 then return nil end
	local w = (i.width == 0) and 3 or i.width
	for j=1,#i.items do

		local row = math.floor((j-1) / w)
		local col = (j-1) % w
		if i.items[j] then
			rec[1 + (row * 3) + col] = i.items[j]
		end
	end
	return rec
................................................................................
		end
	end;
}
sorcery.cookbook.classes = {
	craft = {
		name = 'Crafting Guide';
		node = 'xdecor:workbench';
		booksuf = 'Manual';
		w = 3, h = 3;
		chance = 2;
		slots = slot3x3;
		pick = pick_builtin('normal');
		find = find_builtin;
		desc = desc_builtin;
		props = props_builtin;
		apply_exclusions = true;
	};
	-- smelt = {
	-- 	w = 3, h = 3;
	-- 	slots = slot3x3;
	-- };
................................................................................
		w = 1, h = 2;
		pick = function(restrict)
			cache:populate_grindables()
			local i = cache.grindables[math.random(#cache.grindables)]
			local pd = sorcery.itemclass.get(i, 'grindable')
			return pd.powder
		end;
		desc = desc_builtin;
		props = props_builtin;
		slots = {
			{0,1},
			{0,0};
		};
		find = function(out)
			cache:populate_grindables()
................................................................................
		end
	end
	local img, ot
	local props = k.props(result)
	if props.note then
		local nx, ny, nw, nh
		if notes_right then
			nx = 5 ny = 0
			nw = 3 nh = 3
		else
			nx = 0 ny = 3
			nw = 4 nh = 1
		end
		t = t .. string.format([[
			textarea[%f,%f;%f,%f;;;%s]
		]], nx,ny,nw,nh, minetest.formspec_escape(props.note))
	end
	if k.icon then img = k.icon(result) end
	if k.outdesc then ot = k.outdesc(result) else ot = desc_builtin(result) end
		-- image[%f,%f;1,1;gui_furnace_arrow_bg.png^[transformR270]
	return t .. string.format([[
		item_image[%f,%f;1,1;%s]tooltip[%f,%f;1,1;%s]
................................................................................
	type = 'shapeless';
	recipe = {
		'sorcery:cookbook';
		'default:book';
	};
	output = 'sorcery:cookbook';
};














local m = sorcery.lib.marshal
local encbook, decbook = m.transcoder {
	pages = m.g.array(8, m.g.struct {
		kind = m.t.str;
		name = m.t.str;
	})
................................................................................

local bookprops = function(stack)
	local meta = stack:get_meta()
	if meta:contains('cookbook') then
		return decbook(sorcery.lib.str.meta_dearmor(meta:get_string('cookbook'),true))
	else return {pages={}} end
end






















local bookform_ctx = {}
local bookform = function(stack,user)
	bookform_ctx[user:get_player_name()] = user:get_wield_index()

	local meta = stack:get_meta()
	local book = bookprops(stack)
................................................................................
	local curpage = meta:contains("pagenr") and meta:get_int("pagenr") or 1

	local pgofs = (curpage - 1) * constants.recipes_per_cookbook_page
	local form = string.format([[
		formspec_version[3] 
		size[10,12]real_coordinates[true]
		box[0,0;10,1;#580C39FF]label[0.4,0.5;%s]
		button_exit[3,11;4,1;quit;Page %u/%u]


	]], minetest.formspec_escape(meta:get_string('description')),
	    curpage, pagect)

	
	if curpage > 1      then form = form .. 'button[0,11;3,1;pageback;< Back]' end
	if curpage < pagect then form = form .. 'button[7,11;3,1;pagenext;Next >]' end

	local coords = {
		{2,1.3};
		{2,4.5};
		{2,7.7};
		-- {0,1.3}, {4, 1.3};
		-- {0,4.7}, {4, 4.7};
		-- {0,8.1}, {4, 8.1};
	}
	for i=pgofs,(pgofs + constants.recipes_per_cookbook_page-1) do
		local maxw, maxh = 3, 2
		if not book.pages[i+1] then break end







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		vessel = { caption = 'Any Bottle', cnitem = 'vessels:glass_bottle' };
		flower = { caption = 'Any Flower', cnitem = 'flowers:rose' };
		mushroom = { caption = 'Any Mushroom', cnitem = 'flowers:mushroom_brown' };
		water_bucket = { caption = 'Water Bucket', cnitem = 'bucket:bucket_water' };
		sorcery_ley_cable = { caption = 'Cable', cnitem = 'sorcery:cable_vidrium' };
	};
}
sorcery.cookbook.constants = constants

local slot3x3 = {
	{0,0}, {1,0}, {2,0};
	{0,1}, {1,1}, {2,1};
	{0,2}, {1,2}, {2,2};
}
local props_builtin = function(item)
................................................................................
	return names[math.random(#names)]
end end
local find_builtin = function(out)
	local rec = {}
	local i = minetest.get_craft_recipe(out)
	if i == nil or i.items == nil or #i.items == 0 then return nil end
	local w = (i.width == 0) and 3 or i.width
	-- for j=1,#i.items do
	for j,item in pairs(i.items) do
		local row = math.floor((j-1) / w)
		local col = (j-1) % w
		if i.items[j] then
			rec[1 + (row * 3) + col] = i.items[j]
		end
	end
	return rec
................................................................................
		end
	end;
}
sorcery.cookbook.classes = {
	craft = {
		name = 'Crafting Guide';
		node = 'xdecor:workbench';
		booksuf = 'Codex';
		w = 3, h = 3;
		chance = 2;
		slots = slot3x3;
		pick = pick_builtin('normal');
		find = find_builtin;

		props = props_builtin;
		apply_exclusions = true;
	};
	-- smelt = {
	-- 	w = 3, h = 3;
	-- 	slots = slot3x3;
	-- };
................................................................................
		w = 1, h = 2;
		pick = function(restrict)
			cache:populate_grindables()
			local i = cache.grindables[math.random(#cache.grindables)]
			local pd = sorcery.itemclass.get(i, 'grindable')
			return pd.powder
		end;

		props = props_builtin;
		slots = {
			{0,1},
			{0,0};
		};
		find = function(out)
			cache:populate_grindables()
................................................................................
		end
	end
	local img, ot
	local props = k.props(result)
	if props.note then
		local nx, ny, nw, nh
		if notes_right then
			nx = 5.25 ny = 0
			nw = 4 nh = 3
		else
			nx = 0 ny = 3
			nw = 4 nh = 1
		end
		t = t .. string.format([[
			hypertext[%f,%f;%f,%f;note;<global valign=middle halign=justify size=20>%s]
		]], nx,ny,nw,nh, minetest.formspec_escape(props.note))
	end
	if k.icon then img = k.icon(result) end
	if k.outdesc then ot = k.outdesc(result) else ot = desc_builtin(result) end
		-- image[%f,%f;1,1;gui_furnace_arrow_bg.png^[transformR270]
	return t .. string.format([[
		item_image[%f,%f;1,1;%s]tooltip[%f,%f;1,1;%s]
................................................................................
	type = 'shapeless';
	recipe = {
		'sorcery:cookbook';
		'default:book';
	};
	output = 'sorcery:cookbook';
};

-- erase cookbooks in the usual way
minetest.register_craft {
	type = 'shapeless';
	recipe = {
		'sorcery:cookbook';
		'bucket:bucket_water';
	};
	output = 'default:book';
	replacements = {
		{'bucket:bucket_water','bucket:bucket_empty'};
	};
};

local m = sorcery.lib.marshal
local encbook, decbook = m.transcoder {
	pages = m.g.array(8, m.g.struct {
		kind = m.t.str;
		name = m.t.str;
	})
................................................................................

local bookprops = function(stack)
	local meta = stack:get_meta()
	if meta:contains('cookbook') then
		return decbook(sorcery.lib.str.meta_dearmor(meta:get_string('cookbook'),true))
	else return {pages={}} end
end

sorcery.cookbook.get = bookprops
sorcery.cookbook.set = function(stack,props)
	local meta = stack:get_meta()
	meta:set_string('cookbook', sorcery.lib.str.meta_armor(encbook(props),true))
end

sorcery.cookbook.defaults = {
	indesc = desc_builtin;
	outdesc = desc_builtin;
	title = desc_builtin;
	props = props_builtin;
	pick = pick_builtin;
	find = find_builtin;
}

sorcery.cookbook.recfn = function(class,fn)
	local c = sorcery.cookbook.classes[class]
	if c[fn] then return c[fn] end
	return sorcery.cookbook.defaults[fn]
end

local bookform_ctx = {}
local bookform = function(stack,user)
	bookform_ctx[user:get_player_name()] = user:get_wield_index()

	local meta = stack:get_meta()
	local book = bookprops(stack)
................................................................................
	local curpage = meta:contains("pagenr") and meta:get_int("pagenr") or 1

	local pgofs = (curpage - 1) * constants.recipes_per_cookbook_page
	local form = string.format([[
		formspec_version[3] 
		size[10,12]real_coordinates[true]
		box[0,0;10,1;#580C39FF]label[0.4,0.5;%s]
		style[pgind;border=false]
		style[pgind:hovered;content_offset=0,0]
		button[3,11;4,1;pgind;Page %u/%u]
	]], minetest.formspec_escape(meta:get_string('description')),
	    curpage, pagect)
		-- using an extremely dishonorable trick to fake centered text
	
	if curpage > 1      then form = form .. 'button[0,11;3,1;pageback;< Back]' end
	if curpage < pagect then form = form .. 'button[7,11;3,1;pagenext;Next >]' end

	local coords = {
		{0.85,1.3};
		{0.85,4.5};
		{0.85,7.7};
		-- {0,1.3}, {4, 1.3};
		-- {0,4.7}, {4, 4.7};
		-- {0,8.1}, {4, 8.1};
	}
	for i=pgofs,(pgofs + constants.recipes_per_cookbook_page-1) do
		local maxw, maxh = 3, 2
		if not book.pages[i+1] then break end