Differences From
Artifact [48046fb0bd]:
142 142 pos = ppos;
143 143 velocity = vector.multiply(dir,vel);
144 144 expirationtime = far / vel;
145 145 size = math.random()*2.4 + 0.6;
146 146 texture = sorcery.lib.image('sorcery_sputter.png'):glow(col):render();
147 147 glow = 14;
148 148 animation = {
149 - type = 'vertical_frames', length = far/vel;
150 - aspect_w = 16, aspect_h = 16;
149 + type = 'vertical_frames', length = math.floor((far/vel)*10)*.10;
150 + aspect_w = 16, aspect_h = 16
151 151 };
152 152 }
153 153 end
154 154 end
155 155
156 156 function sorcery.vfx.drip(liquid, noz, amt, time, exp)
157 157 if type(liquid) == 'string' then liquid = sorcery.register.liquid.db[liquid] end