Differences From
Artifact [12fce408ba]:
12 12 materials = {
13 13 wood = {
14 14 pine = {
15 15 tex = u.image('default_pine_wood.png');
16 16 };
17 17 apple = {
18 18 tex = u.image('default_wood.png');
19 - tree = 'default:wood';
20 - plank = 'default:plank';
19 + tree = 'default:tree';
20 + plank = 'default:wood';
21 21 };
22 22 acacia = {
23 23 tex = u.image('default_acacia_wood.png');
24 24 };
25 25 aspen = {
26 26 tex = u.image('default_aspen_wood.png');
27 27 };
................................................................................
30 30 tree = 'default:jungletree';
31 31 plank = 'default:junglewood';
32 32 };
33 33 };
34 34 core = {
35 35 obsidian = {
36 36 item = 'default:obsidian_shard';
37 - sturdiness = 1.3;
38 - }
37 + sturdiness = 1.5;
38 + };
39 + cobalt = {
40 + item = 'sorcery:powder_cobalt';
41 + power = 1.4;
42 + };
43 + iridium = {
44 + item = 'sorcery:powder_iridium';
45 + sturdiness = 1.25;
46 + power = 1.25;
47 + };
48 + lithium = {
49 + item = 'sorcery:powder_lithium';
50 + power = 1.7;
51 + reliability = 0.85;
52 + };
53 + gold = {
54 + item = 'sorcery:powder_gold';
55 + duration = 1.3;
56 + power = 1.3;
57 + };
58 + tungsten = {
59 + item = 'sorcery:powder_tungsten';
60 + duration = 1.7;
61 + sturdiness = 1.25;
62 + };
63 + -- add one that only lets the first wielder
64 + -- ever use the wand
39 65 };
40 66 wire = {
41 67 gold = {
42 68 -- gold limits the amount of wear-and-tear on
43 - -- the wand, but causes the effect to weaken as
69 + -- the wand, but causes the power to weaken as
44 70 -- it empties
45 71 tone = u.color(255,255,59);
46 72 tex = u.image('default_gold_block.png');
47 73 };
48 74 copper = {
49 75 -- copper causes the wand to recharge more quickly
50 76 -- but power levels are unpredictable