[starsoul] [*genesis] # scenario used for new games. this is a horrible hack used until i # can figure out some way to get a proper start-game menu in starsoulPlayerScenario (player scenario) enum imperialExpat imperialExpat,gentlemanAdventurer,terroristTagalong,tradebirdBodyguard [*multiplayer] # use the fatigue mechanic as an antipoopsocking measure, requiring # players to go to bed (and presumably log out) in order to recover # wakefulness. when disabled, an alternate fatigue mechanic is used # where players slowly recover wakefulness during prolonged periods # of rest (zero stamina consumption). starsoulMultiplayersMustSleep (require sleep) bool true # when sleep is enabled, require players to actually right-click on # their bed before logging out in order to obtain sleep credit. # otherwise, fatigue will decrease whenever players are simply # logged out. # # Requires: starsoulMultiplayersMustSleep starsoulMultiplayersNeedBed (sleep requires bed) bool true