[starsoul]

[*genesis]
# scenario used for new games. this is a horrible hack used until i
# can figure out some way to get a proper start-game menu in
starsoulPlayerScenario (player scenario) enum imperialExpat imperialExpat,gentlemanAdventurer,terroristTagalong,tradebirdBodyguard

[*multiplayer]
# use the fatigue mechanic as an antipoopsocking measure, requiring
# players to go to bed (and presumably log out) in order to recover
# wakefulness. when disabled, an alternate fatigue mechanic is used
# where players slowly recover wakefulness during prolonged periods
# of rest (zero stamina consumption).
starsoulMultiplayersMustSleep (require sleep) bool true

# when sleep is enabled, require players to actually right-click on
# their bed before logging out in order to obtain sleep credit.
# otherwise, fatigue will decrease whenever players are simply
# logged out.
#
# Requires: starsoulMultiplayersMustSleep
starsoulMultiplayersNeedBed (sleep requires bed) bool true
