30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
end)))
local r = E.chip.read(chip)
r.label = label
r.files = files
E.chip.write(chip, r)
return chip
end
local chipLibrary = {
compendium = makeChip('The Gentleman Adventurer\'s Compleat Wilderness Compendium', {
{'starlit_electronics:battery_chemical_imperial_small', 0};
}, {
{'starlit_electronics:shred', 0};
--{'starlit_electronics:compile_empire', 0};
{'starlit_electronics:autodoc_deluxe', 1};
--{'starlit_electronics:driver_compiler_empire', 0};
});
survivalware = makeChip('Emergency Survivalware', {
{'starlit_electronics:battery_chemical_commune_small', 0};
{'starlit_tech:chem_lamp', 0};
}, {
{'starlit_electronics:shred', 0};
{'starlit_electronics:compile_commune', 0};
{'starlit_electronics:nanomed', 0};
{'starlit_electronics:driver_compiler_commune', 0};
});
misfortune = makeChip("Sold1er0fMisf0rtune TOP Schematic Crackz REPACK", {
{'starlit_electronics:battery_chemical_usukwinya_mid', 0};
{'starlit_electronics:battery_hybrid_imperial_small', 0};
-- ammunition
}, {});
}
local battery = function(name)
local s = ItemStack(name)
starlit.mod.electronics.battery.setChargeF(s, 1.0)
return s
end
|
>
>
>
>
>
|
|
|
|
<
|
>
|
>
>
|
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
end)))
local r = E.chip.read(chip)
r.label = label
r.files = files
E.chip.write(chip, r)
return chip
end
local survivalBasics = {
{'starlit_tech:chem_lamp', 0};
{'starlit_tech:crate', 0};
}
local chipLibrary = {
compendium = makeChip('The Gentleman Adventurer\'s Compleat Wilderness Compendium', lib.tbl.append(survivalBasics, {
{'starlit_electronics:battery_chemical_imperial_small', 0};
}), {
{'starlit_electronics:shred', 0};
{'starlit_electronics:compile_imperial', 0};
{'starlit_electronics:autodoc_deluxe', 1};
--{'starlit_electronics:driver_compiler_empire', 0};
});
survivalware = makeChip('Emergency Survivalware', lib.tbl.append(survivalBasics, {
{'starlit_electronics:battery_chemical_commune_small', 0};
}), {
{'starlit_electronics:shred', 0};
{'starlit_electronics:compile_commune', 0};
{'starlit_electronics:nanomed', 0};
{'starlit_electronics:driver_compiler_commune', 0};
});
misfortune = makeChip("Sold1er0fMisf0rtune TOP Schematic Crackz REPACK", {
{'starlit_tech:chem_lamp', 0};
{'starlit_electronics:battery_chemical_usukwinya_mid', 0};
{'starlit_electronics:battery_hybrid_imperial_small', 0};
-- ammunition
}, {
{'starlit_electronics:battle_buddy_extreme', 1}; --
});
}
local battery = function(name)
local s = ItemStack(name)
starlit.mod.electronics.battery.setChargeF(s, 1.0)
return s
end
|