starlit  Diff

Differences From Artifact [e9756bfa75]:

To Artifact [f0b6b474f2]:


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	color = lib.color(.5, .7, 1);
	biolum = 5;
	leaf = {
		color = lib.color(.6, .8, .8);
		drop = simpleDrop(2, 'starlit_eco:moondrop_petal');
	};
	berries = {
		desc = "The fruits of the moondrop are not very nutritious, but their peculiar sweet-sour flavor profile makes them one Thousand Petal's great delicacies";
		color = lib.color(1,0,.4);
		nourish = 10;
		hydrate = 0.05;
		taste = 1 * 60;
		mass = 1;
	};
	decoration = {
................................................................................
		color = lib.color(.7, .4, .8);
		drop = simpleDrop(2, 'starlit_eco:dustrose_petal');
	};
	decoration = {
		place_on = 'starlit:greengraze';
		fill_ratio = 0.03;
		biomes = {'starlit:forest'};
		y_min = -50;
		y_max = 50;
	};
}

stalkPlantAuto {
	id = 'starlit_eco:harrowstalk';
	name = "Harrowstalk";
	fiber = simpleDrop(2, 'starlit_eco:fiber');
	seed = {};
	color = lib.color(.3, .2, .1);
	decoration = {
		place_on = 'starlit:sand';
		fill_ratio = 0.03;
		biomes = {'starlit:ocean', 'starlit:desert'};
		y_min = -30;
		y_max = 400;
	};
}







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	color = lib.color(.5, .7, 1);
	biolum = 5;
	leaf = {
		color = lib.color(.6, .8, .8);
		drop = simpleDrop(2, 'starlit_eco:moondrop_petal');
	};
	berries = {
		desc = "The fruits of the moondrop are not very nutritious, but their peculiar sweet-sour flavor profile makes them one of Farthest Shadow's great delicacies";
		color = lib.color(1,0,.4);
		nourish = 10;
		hydrate = 0.05;
		taste = 1 * 60;
		mass = 1;
	};
	decoration = {
................................................................................
		color = lib.color(.7, .4, .8);
		drop = simpleDrop(2, 'starlit_eco:dustrose_petal');
	};
	decoration = {
		place_on = 'starlit:greengraze';
		fill_ratio = 0.03;
		biomes = {'starlit:forest'};
		y_min = 0;
		y_max = 50;
	};
}

stalkPlantAuto {
	id = 'starlit_eco:harrowstalk';
	name = "Harrowstalk";
	fiber = simpleDrop(2, 'starlit_eco:fiber');
	seed = {};
	color = lib.color(.3, .2, .1);
	decoration = {
		place_on = 'starlit:sand';
		fill_ratio = 0.03;
		biomes = {'starlit:desert'};
		y_min = 0;
		y_max = 400;
	};
}