starlit  Diff

Differences From Artifact [dcc87d6f8a]:

To Artifact [d3b56b60b6]:


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	misfortune = makeChip("Sold1er0fMisf0rtune TOP Schematic Crackz REPACK", {
		{'starsoul_electronics:battery_chemical_usukwinya_mid', 0};
		{'starsoul_electronics:battery_hybrid_imperial_small', 0};
		-- ammunition
	}, {});
}








table.insert(scenario, {
	id = 'starsoul_scenario:imperialExpat';
	name = 'Imperial Expat';
	desc = "Hoping to escape a miserable life deep in the grinding gears of the capitalist machine for the bracing freedom of the frontier, you sought entry as a colonist to the new Commune world of Thousand Petal. Fate -- which is to say, terrorists -- intervened, and you wound up stranded on Farthest Shadow with little more than the nanosuit on your back, ship blown to tatters and your soul thoroughly mauled by the explosion of some twisted alien artifact -- which SOMEONE neglected to inform you your ride would be carrying.\nAt least you got some nifty psionic powers out of this whole clusterfuck. Hopefully they're safe to use.";

	species = 'human';
	speciesVariant = 'female';
	soul = {
		externalChannel = true; -- able to touch other souls in the spiritual realm
		physicalChannel = true; -- able to extend influence into physical realm
		damage = 1;
................................................................................
	social = {
		empire = 'workingClass';
		commune = 'metic';
	};

	startingItems = {
		suit = ItemStack('starsoul_suit:suit_survival_commune');
		suitBatteries = {ItemStack('starsoul_electronics:battery_carbon_commune_small')};
		suitChips = {
			chipLibrary.survivalware;
			-- you didn't notice it earlier, but your Commune environment suit
			-- came with this chip already plugged in. it's apparently true
			-- what they say: the Commune is always prepared for everything.
			-- E V E R Y T H I N G.
		};
................................................................................
	};
	social = {
		empire = 'lord';
	};

	startingItems = {
		suit = 'starsoul_suit:suit_survival_imperial';
		suitBatteries = {ItemStack('starsoul_electronics:battery_supercapacitor_imperial_mid')};
		suitChips = {
			chipLibrary.compendium;
			-- Mother, bless her soul, simply insisted on buying you this as a parting
			-- gift. "it's dangerous out there for a young man," she proclaimed as
			-- if she had profound firsthand experience of the matter. mindful of the
			-- husband she endures, you suffered to humor her, and made a big show of
			-- installing it your brand-new nanosuit before you fled the family seat.







>
>
>
>
>
>




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	misfortune = makeChip("Sold1er0fMisf0rtune TOP Schematic Crackz REPACK", {
		{'starsoul_electronics:battery_chemical_usukwinya_mid', 0};
		{'starsoul_electronics:battery_hybrid_imperial_small', 0};
		-- ammunition
	}, {});
}

local battery = function(name)
	local s = ItemStack(name)
	starsoul.mod.electronics.battery.setChargeF(s, 1.0)
	return s
end


table.insert(scenario, {
	id = 'starsoul_scenario:imperialExpat';
	name = 'Imperial Expat';
	desc = "Hoping to escape a miserable life deep in the grinding gears of the capitalist machine for the bracing freedom of the frontier, you sought entry as a colonist to the new Commune world of Thousand Petal. Fate -- which is to say, terrorists -- intervened, and you wound up stranded on Farthest Shadow with little more than the nanosuit on your back, ship blown to tatters and your soul thoroughly mauled by the explosion of a twisted alien artifact -- which SOMEONE neglected to inform you your ride would be carrying.\nAt least you got some nifty psionic powers out of this whole clusterfuck. Hopefully they're safe to use.";

	species = 'human';
	speciesVariant = 'female';
	soul = {
		externalChannel = true; -- able to touch other souls in the spiritual realm
		physicalChannel = true; -- able to extend influence into physical realm
		damage = 1;
................................................................................
	social = {
		empire = 'workingClass';
		commune = 'metic';
	};

	startingItems = {
		suit = ItemStack('starsoul_suit:suit_survival_commune');
		suitBatteries = {battery 'starsoul_electronics:battery_carbon_commune_small'};
		suitChips = {
			chipLibrary.survivalware;
			-- you didn't notice it earlier, but your Commune environment suit
			-- came with this chip already plugged in. it's apparently true
			-- what they say: the Commune is always prepared for everything.
			-- E V E R Y T H I N G.
		};
................................................................................
	};
	social = {
		empire = 'lord';
	};

	startingItems = {
		suit = 'starsoul_suit:suit_survival_imperial';
		suitBatteries = {battery 'starsoul_electronics:battery_supercapacitor_imperial_mid'};
		suitChips = {
			chipLibrary.compendium;
			-- Mother, bless her soul, simply insisted on buying you this as a parting
			-- gift. "it's dangerous out there for a young man," she proclaimed as
			-- if she had profound firsthand experience of the matter. mindful of the
			-- husband she endures, you suffered to humor her, and made a big show of
			-- installing it your brand-new nanosuit before you fled the family seat.