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::notfound:: do
return
end
::found::
local scm = starlit.item.sw.db[job.schematic]
job.cyclesLeft = math.max(0, job.cyclesLeft - ctx.comp.cycles)
if job.cyclesLeft == 0 then
job.timeLeft = math.max(0, job.timeLeft - interval)
end
if job.timeLeft == 0 and job.cyclesLeft == 0 then
table.remove(conf, jobSlot)
user:give(scm.output)
user:alarm(-2, 'item')
else
conf[jobSlot].value = job_t.enc(job)
end
ctx.saveConf()
end;
}
end
starlit.item.sw.link('starlit_electronics:compile_commune', matterCompiler {
name = 'Compile Matter';
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<
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::notfound:: do
return
end
::found::
local scm = starlit.item.sw.db[job.schematic]
local stages = {
{id = 'cyclesLeft', decr=ctx.comp.cycles};
{id = 'powerLeft', decr=function(current)
return ctx.drawCurrent(current, interval, 'compile')
end};
{id = 'timeLeft', decr=interval};
{id = 'numinaLeft', decr=0}; -- FIXME
}
for i,v in ipairs(stages) do
if job[v.id] > 0 then
local decr
if type(v.decr) == 'function'
then decr = v.decr(job[v.id])
else decr = v.decr
end
job[v.id] = math.max(0, job[v.id] - decr)
goto incomplete
end
end
::complete:: do
table.remove(conf, jobSlot)
user:give(scm.output)
user:alarm(-2, 'item')
goto done
end
::incomplete:: do
conf[jobSlot].value = job_t.enc(job)
end
::done::
ctx.saveConf()
end;
}
end
starlit.item.sw.link('starlit_electronics:compile_commune', matterCompiler {
name = 'Compile Matter';
|