starlit  Diff

Differences From Artifact [4cee014aa7]:

To Artifact [1ac6a2a876]:


158
159
160
161
162
163
164

165
166
167
168
169
170
171
...
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728

		uiColor = function(self) return lib.color {hue=238,sat=.5,lum=.5} end;

		-----------
		-- stats --
		-----------
		statDelta = function(self, stat, d, cause, abs)

			local dt = self.persona.statDeltas
			local min, max, base = self:statRange(stat)
			if abs then
				if     d == true  then d = max
				elseif d == false then d = min end
			end
			if stat == 'health' then
................................................................................
			dropInv 'main'
			dropInv 'starlit_suit'
			self:updateSuit()
		end;
		onRespawn = function(self)
			local meta = self.entity:get_meta()
			self.entity:set_pos(vector.from_string(meta:get_string'starlit_spawn'))
			self:statDelta('psi',          0, 'death', true)
			self:statDelta('nutrition', 1500, 'death', true)
			self:statDelta('hydration',    2, 'death', true)
			self:statDelta('fatigue',      0, 'death', true)
			self:statDelta('stamina',      0, 'death', true)
			self:updateSuit()
			return true
		end;







>







 







|







158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
...
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729

		uiColor = function(self) return lib.color {hue=238,sat=.5,lum=.5} end;

		-----------
		-- stats --
		-----------
		statDelta = function(self, stat, d, cause, abs)
			if self.entity:get_hp() == 0 then return end
			local dt = self.persona.statDeltas
			local min, max, base = self:statRange(stat)
			if abs then
				if     d == true  then d = max
				elseif d == false then d = min end
			end
			if stat == 'health' then
................................................................................
			dropInv 'main'
			dropInv 'starlit_suit'
			self:updateSuit()
		end;
		onRespawn = function(self)
			local meta = self.entity:get_meta()
			self.entity:set_pos(vector.from_string(meta:get_string'starlit_spawn'))
			self:statDelta('numina',          0, 'death', true)
			self:statDelta('nutrition', 1500, 'death', true)
			self:statDelta('hydration',    2, 'death', true)
			self:statDelta('fatigue',      0, 'death', true)
			self:statDelta('stamina',      0, 'death', true)
			self:updateSuit()
			return true
		end;