Differences From Artifact [d2f3af923b]:
- File mods/starlit-scenario/init.lua — part of check-in [d831add94c] at 2024-05-09 15:33:01 on branch trunk — add beginnings of construction system, add cuprite, fix granite, tweak balance, add sane asset management system (user: lexi, size: 8663) [annotate] [blame] [check-ins using]
To Artifact [8a376bbedc]:
- File mods/starlit-scenario/init.lua — part of check-in [2e501ef0db] at 2024-05-15 20:37:58 on branch trunk — add chem radiator, add dummy radiator props to underfloor heater, complete (?) unfinished radiator API, fix longstanding LED offset buggery & crash, fix asset filename issue for LEDs, fix broken vector func (user: lexi, size: 8700) [annotate] [blame] [check-ins using]
33 33 r.files = files 34 34 E.chip.write(chip, r) 35 35 return chip 36 36 end 37 37 38 38 local survivalBasics = { 39 39 {'starlit_tech:chem_lamp', 0}; 40 + {'starlit_tech:chem_radiator', 0}; 40 41 {'starlit_tech:crate', 0}; 41 42 {'starlit_building:battery_box', 0}; 42 43 {'starlit_building:heating_element', 0}; 43 44 {'starlit_building:electrode', 0}; 44 45 {'starlit_building:cable_electric', 0}; 45 46 {'starlit_building:transformer', 0}; 46 47 {'starlit_building:concrete', 0};