sorcery  Check-in [e76a15b19e]

Overview
Comment:correct readme
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SHA3-256: e76a15b19e538c47339379556b6193f79cdf69796e64cf9cdb5b29da03f18aed
User & Date: lexi on 2020-10-19 10:14:18
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Context
2020-10-19
10:19
more fixes check-in: c842758dd1 user: lexi tags: trunk
10:14
correct readme check-in: e76a15b19e user: lexi tags: trunk
09:55
delete texture that snuck in from elsewhere check-in: 62861f22e2 user: lexi tags: trunk
Changes

Modified sorcery.md from [c2949bfb63] to [4ebea5ce76].

     1      1   # sorcery
     2      2   
     3      3   `sorcery` is a wide-ranging mod that adds many features, devices, powers, and mechanics to the minetest default game. it aims to add a distinctive cosmology, or world-system, to the game, based around mese, alchemy, spellcasting, and worship. it is intended to be pro-social, lore-flexible, and to interoperate well with other mods wherever possible.
     4      4   
     5      5   # dependencies
     6      6   
     7      7   ## first-party
     8         - * default
     9         - * stairs
    10         - * screwdriver
    11         - * vessels
            8  + * **default**
            9  + * **stairs** for slabs, used in crafting recipes
           10  + * **screwdriver** for several crafting recipes
           11  + * **vessels** for potions, ink bottles, etc.
           12  + * **tnt** for the flamebolt spell impact effect
    12     13   
    13     14   ## third-party
    14     15    * **xdecor** for various tools and ingredients, especially honey and the hammer
    15     16    * **basic_materials** for crafting ingredients
    16     17    * **instant_ores** for ore generation. temporary, will be removed and replaced with home-grown mechanism soon
    17     18    * **farming redo** for potion ingredients
    18     19    * **late** for spell, potion, and gravitator effects
    19         -   * **note**: in order for the gravitator to work, the late condition interval must be lowered from its default of 1.0 to 0.1. this currently can only be done by altering a variable at the top of conditions.lua, though a note in the source suggests a configuration option will be added eventually. hopefully this is so.
           20  +   * **note**: in order for the gravitator to work, the late condition interval must be lowered from its default of 1.0 to 0.1. this currently can only be done by altering a variable at the top of `late/conditions.lua`, though a note in the source suggests a configuration option will be added eventually. hopefully this is so.
    20     21   
    21     22   # interoperability
    22         -sorcery has special functionality to ensure it can cooperate with various other modules, although they are not required for it to function.
           23  +sorcery has special functionality to ensure it can cooperate with various other modules, although they are not necessarily required for it to function.
    23     24   
    24     25   ## xdecor
    25     26   by default, `sorcery` disables the xdecor enchanter, since `sorcery` offers its own, much more sophisticated enchantment mechanism. however, the two can coexist if you really want; a configuration flag can be used to prevent `sorcery` disabling the xdecor enchanter.
    26     27   
    27     28   ## hopper
    28     29   many `sorcery` devices support interactions with the hopper. devices that produce outputs after a period of time like the infuser will automatically inject their output into a hopper if one is placed below it, and if the device has multiple slots, they can usually be accessed by configuring a hopper to insert from the side or from above.
    29     30