Overview
Comment: | fix multiply bug |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
119981d2d8ab75556652651919933d86 |
User & Date: | lexi on 2021-07-07 11:39:49 |
Other Links: | manifest | tags |
Context
2021-07-07
| ||
12:05 | update harvest god gifts check-in: 18f3f28aa2 user: lexi tags: trunk | |
11:39 | fix multiply bug check-in: 119981d2d8 user: lexi tags: trunk | |
11:35 | fix many bugs, rebalance & update alchemy recipes, more helpful display of extracts in recipes check-in: 1ee0f58037 user: lexi tags: trunk | |
Changes
Modified vfx.lua from [659d5f0d60] to [e1c11d0a7c].
1 1 sorcery.vfx = {} 2 +local L = sorcery.lib 2 3 3 4 sorcery.vfx.glowspark = function(color) 4 - local spark = sorcery.lib.image('sorcery_spark.png') 5 + local spark = L.image('sorcery_spark.png') 5 6 return spark:blit(spark:multiply(color)) 6 7 end 7 8 8 9 sorcery.vfx.cast_sparkle = function(caster,color,strength,duration,pos) 9 10 local ofs = pos 10 11 and function(x) return vector.add(pos,x) end 11 12 or function(x) return x end 12 13 local height = caster:get_properties().eye_height 13 14 minetest.add_particlespawner { 14 15 amount = 70 * strength; 15 16 time = duration or 1.5; 16 17 attached = caster; 17 - -- texture = sorcery.lib.image('sorcery_spark.png'):multiply(color):render(); 18 + -- texture = L.image('sorcery_spark.png'):multiply(color):render(); 18 19 texture = sorcery.vfx.glowspark(color):render(); 19 20 minpos = ofs({ x = 0.0, z = 0.6, y = height*0.7}); 20 21 maxpos = ofs({ x = 0.4, z = 0.2, y = height*1.1}); 21 22 minvel = { x = -0.5, z = -0.5, y = -0.5}; 22 23 maxvel = { x = 0.5, z = 0.5, y = 0.5}; 23 24 minacc = { x = 0.0, z = 0.0, y = 0.5}; 24 25 maxacc = { x = 0.0, z = 0.0, y = 0.5}; ................................................................................ 31 32 aspect_h = 16; 32 33 length = 1.1; 33 34 }; 34 35 } 35 36 end 36 37 37 38 sorcery.vfx.body_sparkle = function(body,color,str,pos) 38 - local img = sorcery.lib.image 39 - local tex = img('sorcery_spark.png') 39 + local tex = L.image('sorcery_spark.png') 40 40 local pi = tex:blit(tex:multiply(color)):render() 41 41 local ofs = pos 42 42 and function(x) return vector.add(pos,x) end 43 43 or function(x) return x end 44 44 return minetest.add_particlespawner { 45 45 amount = 25 * str; 46 46 time = 0.5; ................................................................................ 76 76 amount = 50; 77 77 time = 0.5; 78 78 minpos = vector.subtract(tgt.under, 0.5); 79 79 maxpos = vector.add(tgt.under, 0.5); 80 80 minvel = minvel, maxvel = maxvel; 81 81 minexptime = 1, maxexptime = 2; 82 82 minsize = 0.5, maxsize = 2; 83 - texture = sorcery.lib.image('sorcery_spark.png'):multiply(color):render(); 83 + texture = L.image('sorcery_spark.png'):multiply(color):render(); 84 84 animation = { 85 85 type = 'vertical_frames'; 86 86 aspect_w = 16, aspect_h = 16; 87 87 length = 2; 88 88 }; 89 89 glow = 14; 90 90 } ................................................................................ 140 140 end 141 141 local et = math.floor((far/vel)*10)*.1 142 142 minetest.add_particle { 143 143 pos = ppos; 144 144 velocity = vector.multiply(dir,vel); 145 145 expirationtime = 0.4; 146 146 size = math.random()*2.4 + 0.6; 147 - texture = sorcery.lib.image('sorcery_sputter.png'):glow(col):render(); 147 + texture = L.image('sorcery_sputter.png'):glow(col):render(); 148 148 glow = 14; 149 149 animation = { 150 150 type = 'vertical_frames', length = 0.4; 151 151 aspect_w = 16, aspect_h = 16 152 152 }; 153 153 } 154 154 end 155 155 end 156 156 157 157 function sorcery.vfx.drip(liquid, noz, amt, time, exp) 158 158 if type(liquid) == 'string' then liquid = sorcery.register.liquid.db[liquid] end 159 159 local minnoz = vector.offset(noz, -0.03, 0.0, -0.03); 160 160 local maxnoz = vector.offset(noz, 0.03, 0.0, 0.03); 161 - local drop = sorcery.lib.image('sorcery_drop.png'):multiply(liquid.color) 161 + local drop = L.image('sorcery_drop.png'):multiply(L.color(liquid.color)) 162 162 return minetest.add_particlespawner { 163 163 amount = amt, time = time; 164 164 texture = drop:render(); 165 165 minpos = minnoz, maxpos = maxnoz; 166 166 minvel = vector.new(0,0,0); 167 167 maxvel = vector.new(0,-0.2,0); 168 168 minacc = vector.new(0,-0.2,0);