return {
	endure = { -- withstand more blows
		name = 'Endure';
		tone = {232,102,255};
		desc = 'durability magnified';
		affinity = 'counterpraxic';
		apply = function(stack,power)
		end;
	};
	drain = {}; -- health vampirism
	harvest = { -- kills or digging ore replenish durability
		name = 'Harvest';
		tone = {255,84,187};
		affinity = 'syncretic';
		desc = 'some damage is repaired when used to mine ore or kill an attacker';
		apply = function(stack,power)
		end;
	};
	conserve = { -- use less magical energy
		name = 'Conserve';
		tone = {84,255,144};
		desc = 'enchantments last longer before running out of power to sustain them.';
		affinity = 'syncretic';
		apply = function(stack,power)
		end;
	};
	dowse = { -- send up flare when valuable ores are nearby
		name = 'Dowse';
		tone = {241,251,113};
		desc = 'strike colored sparks when used to dig near valuable ore.';
		affinity = 'cognic';
		apply = function(stack,power)
		end;
	};
	pierce = { -- faster mining speed
		name = 'Pierce';
		tone = {113,240,251};
		desc = 'rip through solid stone like a hot knife through butter';
		affinity = 'praxic';
		apply = function(stack,power)
		end;
	};
	rend = { -- more damage / mine higher level blocks
		name = 'Rend';
		affinity = 'praxic';
		tone = {251,203,113};
		desc = 'cleave through sturdy ores and tear mortal flesh with fearsome ease';
		apply = function(stack,power)
		end;
	};
}
