-- transmutation is a mechanic whereby a metal can be sacrificed
-- at the enchanter by use of a transmutation wand to get another
-- metal unpredictably, possibly increasing in value, possibly
-- not.

return {
	gold = {
		[-2] = {'brass', 5};
		[-1] = {'silver', 3}; -- one chance in three of silver - undesirable
		[1] = {'lithium', 2};
		[2] = {'cobalt', 3};
		[3] = {'iridium', 20};
		[4] = {'tyrannium', 100};
		fallback = 1;
	};
	silver = {
		[-2] = {'tin',4};
		[-1] = {'brass',3};
		[1] = {'electrum',2};
		[2] = {'gold',4};
		[3] = {'platinum',10};
		fallback = 1;
	};
}
