sorcery  Update of "metals"

Overview

Artifact ID: b92d13520f35841b9e2df42af55d42101f8aacb9482eb18c4392fa551c61f729
Page Name:metals
Date: 2020-10-17 17:31:59
Original User: lexi
Mimetype:text/x-markdown
Parent: 843edaa85886894115ad5ea011a9a021487d1df80f833ff8885c67ae6c2eac82 (diff)
Next f4647467997650de27602d84266d7d1561c00281185c4832b88850820fc27767
Content
<!-- generated by util/tblgen-metals.lua -- do not edit by hand! -->

metals

metals are materials found by mining. sorcery extends the properties of metals and adds many more than are included in the base game, as well as alloys, materials formed from a combination of multiple metals.

properties

a metal is characterized by a number of key properties.

  • its durability governs how many blocks you can mine with a tool made of this metal before the tool will break
  • its speed determines how fast you can break blocks with a tool
  • its sharpness determines how severe wounds inflicted with a sword made of this metal can be
  • its reservoir is the maximum ley-charge tools can hold
  • its spell slots control what kinds of spells can be placed on a tool, in what combination, and at what level of efficacy

elemental metal index

these metals are found through mining in the form of ore, which can be smelted in the Furnace to purify it and turn it into ingots, which are very useful crafting ingredients.

tiernamedurabilityspeedsharpreservoirspell slots
copper800
tin1200
🛡 lithium0
🛡 silver2k
🛡 steel5001.92200P
🛡 gold3kPC PC
🛡 levitanium505k
⛏🛡 aluminum7002.42400S P
🛡🛡 cobalt4003.513.5kC
🛡🛡 platinum1.4k331kPC E
⛏🛡🛡 tungsten2.7k2.821.5kC PC P
🛡🛡🛡 iridium1.9k341.8kCS CE

alloy index

these metals are created by combining metals with the Smelter.

tiernamedurabilityspeedsharpreservoirspell slots
brass2000
bronze3501.41150C
🛡 electrum0
🛡 vidrium3000
🛡🛡 draconium1.5k1.752.2kP S
⛏🛡🛡🛡 tyrannium4k36800IE PC CS
🛡🛡🛡🛡 duridium3.4k3.131.3kC C
⛏🛡🛡🛡🛡 impervium5.3k2.852.3kP PS C
🛡🛡🛡🛡 eternium8.1k2.541.2kPE PS
🛡🛡🛡🛡🛡 unobtanium3.3k3.434kP C C