-- transmutation is a mechanic whereby a metal can be sacrificed
-- at the enchanter by use of a transmutation wand to get another
-- metal unpredictably, possibly increasing in value, possibly
-- not.
return {
gold = {
[-2] = {'brass', 5};
[-1] = {'silver', 3}; -- one chance in three of silver - undesirable
[1] = {'lithium', 2};
[2] = {'cobalt', 3};
[3] = {'iridium', 20};
[4] = {'tyrannium', 100};
fallback = 1;
};
silver = {
[-2] = {'tin',4};
[-1] = {'brass',3};
[1] = {'electrum',2};
[2] = {'gold',4};
[3] = {'platinum',10};
fallback = 1;
};
}