sorcery  Diff

Differences From Artifact [f66e8dbb2f]:

To Artifact [7139655c44]:


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	'shovel'; 'hoe'; 'helmet';
	'leggings'; 'chestplate'; 'boots';
} 
local digtools = {
	'pick'; 'pickaxe'; 'sickle';
	'shovel'; 'axe';
}








return {
	endure = { -- withstand more blows
		name = 'Endure';
		cost = 1;
		tone = {232,102,255};
		desc = 'tools last longer before wearing out';
		affinity = 'counterpraxic';
................................................................................
		cost = 7;
		recipe = {
			{item = 'sorcery:holy_water'};
			{lens = 'amplifier', gem = 'ruby', dmg = 15};
			{lens = 'amplifier', gem = 'ruby', dmg = 18};
		};
	};





}


























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	'shovel'; 'hoe'; 'helmet';
	'leggings'; 'chestplate'; 'boots';
} 
local digtools = {
	'pick'; 'pickaxe'; 'sickle';
	'shovel'; 'axe';
}
local striketools = {
	'sword'; 'pick'; 'pickaxe'; 'sickle';
	'shovel'; 'axe'; 'sickle'; 'scythe';
	'hammer';
}
local farmtools = {
	'scythe', 'sickle', 'hoe', 'shovel';
}
return {
	endure = { -- withstand more blows
		name = 'Endure';
		cost = 1;
		tone = {232,102,255};
		desc = 'tools last longer before wearing out';
		affinity = 'counterpraxic';
................................................................................
		cost = 7;
		recipe = {
			{item = 'sorcery:holy_water'};
			{lens = 'amplifier', gem = 'ruby', dmg = 15};
			{lens = 'amplifier', gem = 'ruby', dmg = 18};
		};
	};
	bounty = { -- produce more crops when used to harvest
		groups = farmtools;
		cost = 8;
		affinity = 'entropic';
		desc = 'ensure a rich and bountiful harvest when next you take to the fields';
	};
	impel = { -- increase knockback
		groups = striketools;
		cost = 13;
		affinity = 'praxic';
		desc = 'cast your enemies aside with fearsome force, and leave their flailing mortal form to the tender mercy of blunt force impact';
	};
	bulwark = { -- increase armor dramatically
		groups = armor;
		affinity = 'counterpraxic';
		cost = 4;
		desc = 'shrug off the most ruthless of blows and endure impacts that should rend flesh and steel alike';
	};
	anchor = { -- resist knockback
		groups = armor;
		affinity = 'counterpraxic';
		cost = 0; -- scales with knockback
		desc = 'stand strong and hold your ground upon the field of battle, no matter how mighty the forces arrayed against you';
	};
}