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regtech('valve','Valve', {metal = 1}, {
{'','default:bronze_ingot',''};
{'basic_materials:plastic_sheet','basic_materials:steel_bar','basic_materials:plastic_sheet'};
{'','default:bronze_ingot',''};
},3,nil, mprop('bronze',2*4,1,2*4))
regtech('pipe','Pipe', {metal = 1},nil, nil, nil, mprop('aluminum', 4))
sorcery.lathe.register {
input = ingot('aluminum');
output = 'sorcery:pipe';
tech = 'cut', cost = 8;
}
minetest.register_craft {
output = 'sorcery:trough';
recipe = {
{ingot('aluminum'),'',ingot('aluminum')};
{ingot('aluminum'),'',ingot('aluminum')};
{ingot('aluminum'),ingot('aluminum'),ingot('aluminum')};
};
}
regtech('infuser_tube', 'Infusion Tube', {metal = 1}, {
{"basic_materials:copper_strip",'sorcery:infuser_concentrator', "basic_materials:copper_strip"};
{"", "basic_materials:copper_strip", "basic_materials:gold_wire"};
{"", "basic_materials:copper_strip", ""};
................................................................................
for n,v in pairs(sorcery.data.greases) do
if (v.core and #v.core > 0) or (v.mix and #v.mix > 0) then
local id = 'sorcery:grease_' .. n
potion_auto_recipe(id,v,{'farming:mixing_bowl'},'xdecor:bowl')
end
end
sorcery.lathe.register {
output = 'basic_materials:steel_bar 2';
input = 'default:steel_ingot';
tech = 'cut', cost = 3;
}
sorcery.lathe.register {
output = 'basic_materials:steel_bar 18';
input = 'default:steelblock';
tech = 'cut', cost = 3*9;
}
sorcery.lathe.register {
output = 'basic_materials:steel_bar';
input = 'default:steel_fragment', mass = 2;
tech = 'cut', cost = 2;
}
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...
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regtech('valve','Valve', {metal = 1}, {
{'','default:bronze_ingot',''};
{'basic_materials:plastic_sheet','basic_materials:steel_bar','basic_materials:plastic_sheet'};
{'','default:bronze_ingot',''};
},3,nil, mprop('bronze',2*4,1,2*4))
regtech('pipe','Pipe', {metal = 1},nil, nil, nil, mprop('aluminum', 4))
sorcery.lathe.register_metal {
metal = 'aluminum';
output = 'sorcery:pipe';
tech = 'cut', cost = 8;
mass = 4;
}
minetest.register_craft {
output = 'sorcery:trough';
recipe = {
{ingot 'aluminum','',ingot 'aluminum'};
{ingot 'aluminum','',ingot 'aluminum'};
{ingot 'aluminum',ingot 'aluminum',ingot 'aluminum'};
};
}
regtech('infuser_tube', 'Infusion Tube', {metal = 1}, {
{"basic_materials:copper_strip",'sorcery:infuser_concentrator', "basic_materials:copper_strip"};
{"", "basic_materials:copper_strip", "basic_materials:gold_wire"};
{"", "basic_materials:copper_strip", ""};
................................................................................
for n,v in pairs(sorcery.data.greases) do
if (v.core and #v.core > 0) or (v.mix and #v.mix > 0) then
local id = 'sorcery:grease_' .. n
potion_auto_recipe(id,v,{'farming:mixing_bowl'},'xdecor:bowl')
end
end
sorcery.lathe.register_metal {
metal = 'steel';
output = 'basic_materials:steel_bar';
tech = 'cut', cost = 3;
mass = 2;
}
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