91
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104
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-- but power levels are unpredictable
tone = u.color(255,117,40);
tex = u.image('default_copper_block.png');
wandprops = { flux = 0.7, chargetime = 0.5 };
};
silver = {
tone = u.color(215,238,241);
tex = u.image('default_gold_block'):colorize(u.color(255,238,241), 255);
wandprops = {};
};
steel = {
tone = u.color(255,255,255);
tex = u.image('default_steel_block');
wandprops = {};
};
};
gem = sorcery.data.gems;
};
util = {
baseid = function(wand)
|
|
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
-- but power levels are unpredictable
tone = u.color(255,117,40);
tex = u.image('default_copper_block.png');
wandprops = { flux = 0.7, chargetime = 0.5 };
};
silver = {
tone = u.color(215,238,241);
tex = u.image('default_gold_block.png'):colorize(u.color(255,238,241), 255);
wandprops = {};
};
steel = {
tone = u.color(255,255,255);
tex = u.image('default_steel_block.png');
wandprops = {};
};
};
gem = sorcery.data.gems;
};
util = {
baseid = function(wand)
|