sorcery  Diff

Differences From Artifact [d9755d7797]:

To Artifact [58885d2bb0]:


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		local img = sorcery.lib.image
		local img_stone = img('sorcery_amulet.png'):multiply(sorcery.lib.color(gem.tone))
		local img_sparkle = img('sorcery_amulet_sparkle.png')
		local useamulet = function(stack,user,target)
			local sp = sorcery.amulet.getspell(stack)
			if not sp or not sp.cast then return nil end
			local stats = sorcery.amulet.stats(stack)





			local ctx = {
				caster = user;
				target = target;
				stats = stats;
				amulet = stack;
				meta = stack:get_meta(); -- avoid spell boilerplate
				color = sorcery.lib.color(sp.tone);
				today = minetest.get_day_count();

				heading = {
					pos   = user:get_pos();
					yaw   = user:get_look_dir();
					pitch = user:get_look_vertical();
					angle = user:get_look_horizontal();
					eyeheight = user:get_properties().eye_height;
				};







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		local img = sorcery.lib.image
		local img_stone = img('sorcery_amulet.png'):multiply(sorcery.lib.color(gem.tone))
		local img_sparkle = img('sorcery_amulet_sparkle.png')
		local useamulet = function(stack,user,target)
			local sp = sorcery.amulet.getspell(stack)
			if not sp or not sp.cast then return nil end
			local stats = sorcery.amulet.stats(stack)
			local probe = sorcery.spell.probe(user:get_pos())
			-- amulets don't work in antimagic fields, though some may want to 
			-- implement this logic themselves (for instance to check a range)
			if (probe.disjunction and not sp.ignore_disjunction) then return nil end

			local ctx = {
				caster = user;
				target = target;
				stats = stats;
				amulet = stack;
				meta = stack:get_meta(); -- avoid spell boilerplate
				color = sorcery.lib.color(sp.tone);
				today = minetest.get_day_count();
				probe = probe;
				heading = {
					pos   = user:get_pos();
					yaw   = user:get_look_dir();
					pitch = user:get_look_vertical();
					angle = user:get_look_horizontal();
					eyeheight = user:get_properties().eye_height;
				};