98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
name = coinname;
count = coincount;
})
end
do local hitbox = {
type = 'fixed';
fixed = {
-0.5, -0.5, -0.5;
0.5, 0.3, 0.5;
};
} minetest.register_node('sorcery:coin_press', {
description = "Coin Press";
drawtype = 'mesh';
mesh = 'sorcery-coinpress.obj';
sunlight_propagates = true;
paramtype = 'light';
|
|
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
name = coinname;
count = coincount;
})
end
do local hitbox = {
type = 'fixed';
fixed = {
-0.5, -0.5, -0.4;
0.5, 0.3, 0.4;
};
} minetest.register_node('sorcery:coin_press', {
description = "Coin Press";
drawtype = 'mesh';
mesh = 'sorcery-coinpress.obj';
sunlight_propagates = true;
paramtype = 'light';
|