@@ -1,6 +1,6 @@ local log = sorcery.logger('tap') -local sap_interval = 20; +local sap_interval = 50; local function tapdrip(liq, pos) return sorcery.vfx.drip(liq, vector.offset(pos, 0, -0.3, 0), math.random(5,12), sap_interval, 2) end