@@ -111,9 +111,9 @@ mesh = 'sorcery-coinpress.obj'; sunlight_propagates = true; paramtype = 'light'; paramtype2 = 'facedir'; - groups = { cracky = 2; oddly_breakable_by_hand = 2; sorcery_metallurgy = 1}; + groups = { cracky = 2; oddly_breakable_by_hand = 3; sorcery_metallurgy = 1}; tiles = { 'default_wood.png'; 'default_stone.png'; 'default_copper_block.png';