@@ -48,8 +48,10 @@ pointable = false; sunlight_propagates = true; paramtype = 'light'; light_source = i; + drop = {max_items = 0, items = {}}; + on_blast = function() end; -- not affected by explosions tiles = {'sorcery_transparent.png'}; groups = { air = 1; sorcery_air = 1;