20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
local rec = ItemStack{name = 'sorcery:recipe', count = maxrecs}
sorcery.cookbook.setrecipe(rec, 'craft', item:get_name())
i:set_stack('output',1,rec)
else
i:set_stack('output',1,ItemStack())
end
end
minetest.register_node('sorcery:disassembler', {
description = 'Disassembly Kit';
drawtype = 'mesh';
mesh = 'sorcery-disassembler.obj';
paramtype = 'light', sunlight_propagates = true;
paramtype2 = 'facedir';
groups = { cracky = 2, sorcery_tech = 1 };
tiles = {
'default_copper_block.png';
'default_wood.png';
'default_steel_block.png';
'default_stone.png';
'default_gold_block.png';
'default_coal_block.png';
|
|
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
local rec = ItemStack{name = 'sorcery:recipe', count = maxrecs}
sorcery.cookbook.setrecipe(rec, 'craft', item:get_name())
i:set_stack('output',1,rec)
else
i:set_stack('output',1,ItemStack())
end
end
local dsbox = {
type = 'fixed';
fixed = {
-0.5, -0.5, -0.5;
0.5, 0.0, 0.5;
};
}
minetest.register_node('sorcery:disassembler', {
description = 'Disassembly Kit';
drawtype = 'mesh';
mesh = 'sorcery-disassembler.obj';
paramtype = 'light', sunlight_propagates = true;
paramtype2 = 'facedir';
groups = { cracky = 2, sorcery_tech = 1 };
selection_box = dsbox;
collision_box = dsbox;
tiles = {
'default_copper_block.png';
'default_wood.png';
'default_steel_block.png';
'default_stone.png';
'default_gold_block.png';
'default_coal_block.png';
|