@@ -63,9 +63,9 @@ for _, g in ipairs(bad) do god.gifts[g] = nil end end end) -local god_interval = 1 +local std_god_interval = 70 for name, god in pairs(sorcery.data.gods) do local hitbox = { 0-(god.idol.width / 2.0), 0-(god.idol.height / 2.0), -0.15, @@ -78,8 +78,9 @@ output = 'sorcery:idol_' .. name; recipe = god.idol.craft; }; end + local god_interval = std_god_interval * (god.freq or 1) sorcery.lib.node.reg_autopreserve('sorcery:idol_' .. name, { description = god.idol.desc; drawtype = "mesh"; mesh = 'sorcery-idol-' .. name .. '.obj';