@@ -61,9 +61,9 @@ stack_max = 1; tiles = god.idol.tex; selection_box = { type = "fixed"; fixed = {hitbox}; }; collision_box = { type = "fixed"; fixed = {hitbox}; }; - groups = { cracky = 2, sorcery_idol = 1, heavy = 1}; + groups = { cracky = 2, sorcery_idol = 1, heavy = 1, sorcery_worship = 1}; after_place_node = function(pos, placer, stack, pointat) local meta = minetest.get_meta(pos) local stackmeta = stack:get_meta() @@ -196,9 +196,9 @@ -- whether the item on the altar is any of them for s, value in pairs(god.sacrifice) do if itemname == s then if value < 0 then - bestow("new_campfire:ash", sorcery.lib.color(254,117,103)) + bestow("sorcery:ash", sorcery.lib.color(254,117,103)) else if idolmeta:get_string('last_sacrifice') == s then -- the gods are getting bored value = math.floor(value / 2) @@ -294,9 +294,9 @@ type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.09, 0.5} } }; - groups = {cracky = 2, oddly_breakable_by_hand = 2}; + groups = {cracky = 2, oddly_breakable_by_hand = 2, sorcery_worship = 1}; on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory()