@@ -361,9 +361,9 @@ maxpos = { x = 0.3, y = 1.5, z = 0.3 }; minvel = { x = -0.3, y = 0.4, z = -0.3 }; maxvel = { x = 0.3, y = 0.6, z = 0.3 }; maxacc = { x = 0, y = 0.5, z = 0 }; - texture = sorcery.lib.image('sorcery_spark.png'):multiply(sorcery.lib.color(255,144,226)):render(); + texture = sorcery.lib.image('sorcery_sputter.png'):glow(sorcery.lib.color(255,144,226)):render(); minexptime = 1.5; maxexptime = 2; minsize = 0.4; maxsize = 1.6 * fac;