6
7
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9
10
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12
13
14
15
16
17
18
19
...
222
223
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229
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'shovel'; 'hoe'; 'helmet';
'leggings'; 'chestplate'; 'boots';
}
local digtools = {
'pick'; 'pickaxe'; 'sickle';
'shovel'; 'axe';
}
return {
endure = { -- withstand more blows
name = 'Endure';
cost = 1;
tone = {232,102,255};
desc = 'tools last longer before wearing out';
affinity = 'counterpraxic';
................................................................................
cost = 7;
recipe = {
{item = 'sorcery:holy_water'};
{lens = 'amplifier', gem = 'ruby', dmg = 15};
{lens = 'amplifier', gem = 'ruby', dmg = 18};
};
};
}
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6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
...
230
231
232
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235
236
237
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239
240
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245
246
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248
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250
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254
255
256
257
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261
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'shovel'; 'hoe'; 'helmet';
'leggings'; 'chestplate'; 'boots';
}
local digtools = {
'pick'; 'pickaxe'; 'sickle';
'shovel'; 'axe';
}
local striketools = {
'sword'; 'pick'; 'pickaxe'; 'sickle';
'shovel'; 'axe'; 'sickle'; 'scythe';
'hammer';
}
local farmtools = {
'scythe', 'sickle', 'hoe', 'shovel';
}
return {
endure = { -- withstand more blows
name = 'Endure';
cost = 1;
tone = {232,102,255};
desc = 'tools last longer before wearing out';
affinity = 'counterpraxic';
................................................................................
cost = 7;
recipe = {
{item = 'sorcery:holy_water'};
{lens = 'amplifier', gem = 'ruby', dmg = 15};
{lens = 'amplifier', gem = 'ruby', dmg = 18};
};
};
bounty = { -- produce more crops when used to harvest
groups = farmtools;
cost = 8;
affinity = 'entropic';
desc = 'ensure a rich and bountiful harvest when next you take to the fields';
};
impel = { -- increase knockback
groups = striketools;
cost = 13;
affinity = 'praxic';
desc = 'cast your enemies aside with fearsome force, and leave their flailing mortal form to the tender mercy of blunt force impact';
};
bulwark = { -- increase armor dramatically
groups = armor;
affinity = 'counterpraxic';
cost = 4;
desc = 'shrug off the most ruthless of blows and endure impacts that should rend flesh and steel alike';
};
anchor = { -- resist knockback
groups = armor;
affinity = 'counterpraxic';
cost = 0; -- scales with knockback
desc = 'stand strong and hold your ground upon the field of battle, no matter how mighty the forces arrayed against you';
};
}
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