159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
...
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
...
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
|
end
return proto
end;
matprops = function(proto)
local matprops = {}
for k,v in pairs(proto) do
if sorcery.wands.materials[k] then
local mp = sorcery.wands.materials[k].wandprops
if mp then
matprops = sorcery.lib.tbl.deepmerge(matprops, mp,
function(a,b,k)
if key == 'bond'
then return a+b
else return a*b
end
end)
end
end
................................................................................
angle = user:get_look_horizontal();
eyeheight = uprops.eye_height;
};
wearmult = 1;
}
local result = castfn(context)
if result ~= false then
minetest.sound_play(sorcery.data.spells[spell].sound or "default_item_smoke", { --FIXME make own sounds
pos = user:get_pos();
gain = 0.8;
})
-- minetest.add_particle {
-- pos = vector.add(vector.add(user:get_pos(), vector.multiply(user:get_look_dir(),1.1)), {y=1.6,z=0,x=0});
-- velocity = user:get_velocity();
-- expirationtime = 0.5;
................................................................................
sunlight_propagates = true;
paramtype = 'light';
paramtype2 = 'facedir';
tiles = images;
selection_box = hitbox;
collision_box = hitbox;
after_dig_node = sorcery.lib.node.purge_container;
use_texture_alpha = true;
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('wand', 1)
update_stand_info(pos)
end;
_proto = {
|
|
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
...
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
...
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
|
end
return proto
end;
matprops = function(proto)
local matprops = {}
for k,v in pairs(proto) do
if sorcery.wands.materials[k] then
local mp = sorcery.wands.materials[k][v].wandprops
if mp then
matprops = sorcery.lib.tbl.deepmerge(matprops, mp,
function(a,b,key)
if key == 'bond'
then return a+b
else return a*b
end
end)
end
end
................................................................................
angle = user:get_look_horizontal();
eyeheight = uprops.eye_height;
};
wearmult = 1;
}
local result = castfn(context)
if result ~= false then
minetest.sound_play(sorcery.data.spells[spell].sound or "sorcery_chime", { --FIXME make better sound
pos = user:get_pos();
gain = 0.8;
})
-- minetest.add_particle {
-- pos = vector.add(vector.add(user:get_pos(), vector.multiply(user:get_look_dir(),1.1)), {y=1.6,z=0,x=0});
-- velocity = user:get_velocity();
-- expirationtime = 0.5;
................................................................................
sunlight_propagates = true;
paramtype = 'light';
paramtype2 = 'facedir';
tiles = images;
selection_box = hitbox;
collision_box = hitbox;
after_dig_node = sorcery.lib.node.purge_container;
use_texture_alpha = 'blend';
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('wand', 1)
update_stand_info(pos)
end;
_proto = {
|