sorcery  Diff

Differences From Artifact [bac74a37c3]:

  • File enchanter.lua — part of check-in [96c5289a2a] at 2020-10-21 03:35:35 on branch trunk — add rune forges, runes, amulet frames, write sacrifice spell, touch up amulet graphics, enable enchantment of amulets (though spells cannot yet be cast), defuckulate syncresis core icon, unfuckitize sneaky leycalc bug that's probably been the cause of some long-standing wackiness, add item classes, add some more textures, disbungle various other asstastrophes, remove sneaky old debug code, improve library code, add utility for uploading merge requests (user: lexi, size: 16060) [annotate] [blame] [check-ins using]

To Artifact [b41a4d81d6]:


   311    311   		buildable_to = true;
   312    312   		sunlight_propagates = true;
   313    313   		light_source = i + 4;
   314    314   		groups = {
   315    315   			air = 1, sorcery_air = 1;
   316    316   			not_in_creative_inventory = 1;
   317    317   		};
          318  +		drop = {max_items = 0, items = {}};
          319  +		on_blast = function() end; -- not affected by explosions
   318    320   		on_construct = function(pos)
   319    321   			minetest.get_node_timer(pos):start(0.05)
   320    322   		end;
   321    323   		on_timer = function(pos)
   322    324   			if i <= 2 then minetest.remove_node(pos) else
   323    325   				minetest.set_node(pos, {name='sorcery:air_flash_1'})
   324    326   				return true