sorcery  Diff

Differences From Artifact [749b2122cf]:

  • File keypunch.lua — part of check-in [ea6e475e44] at 2020-10-19 09:52:11 on branch trunk — continue dev on celestial mechanics, add melding+division spells (resonance), refine itemclasses, add keypunch and punchcards, add paper pulp, add a shitload of visuals, add convenience scripts for working with the wiki, make the flamebolt spell actually useful instead of just a pretty lightshow, add essences, inferno crystal, and other goodies; iterate on wands, lots of shit i can't remember, various bugfixes (user: lexi, size: 4460) [annotate] [blame] [check-ins using]

To Artifact [14f9d01f67]:


    46     46   	drawtype = 'mesh';
    47     47   	mesh = 'sorcery-keypunch.obj';
    48     48   	sunlight_propagates = true;
    49     49   	paramtype = 'light';
    50     50   	paramtype2 = 'facedir';
    51     51   	after_dig_node = sorcery.lib.node.purge_container;
    52     52   	groups = {
    53         -		oddly_breakable_by_hand = 2;
           53  +		dig_immediate = 2;
    54     54   		sorcery_tech = 1;
    55     55   	};
    56     56   	selection_box = kpbox;
    57     57   	collision_box = kpbox;
    58     58   	tiles = {
    59     59   		'default_wood.png';
    60     60   		'default_cloud.png';