Differences From
Artifact [02b94765c1]:
132 132 node_box = { type = 'fixed', fixed = mkbox(i) };
133 133 tiles = {
134 134 top:render();
135 135 'sorcery_trough_side.png';
136 136 'sorcery_trough_bottom.png';
137 137 };
138 138 _sorcery = {
139 + material = liq == nil and {
140 + metal = true;
141 + name = 'aluminum';
142 + data = sorcery.data.metals.aluminum;
143 + value = 7*4;
144 + } or nil;
139 145 container = {
140 146 type = 'bucket';
141 147 hold = 'liquid';
142 148 has = liq and liq.id;
143 149 charge = liq and Q * i;
144 150 empty = 'sorcery:trough';
145 151 max = constants.bottles_per_trough * Q;