Artifact 75fdeb1a1cb98c410c75623e28fd6ca51de3a6ee23c2133b63ab3ba1934e58f2:
- File data/transmutation.lua — part of check-in [96c5289a2a] at 2020-10-21 03:35:35 on branch trunk — add rune forges, runes, amulet frames, write sacrifice spell, touch up amulet graphics, enable enchantment of amulets (though spells cannot yet be cast), defuckulate syncresis core icon, unfuckitize sneaky leycalc bug that's probably been the cause of some long-standing wackiness, add item classes, add some more textures, disbungle various other asstastrophes, remove sneaky old debug code, improve library code, add utility for uploading merge requests (user: lexi, size: 581) [annotate] [blame] [check-ins using]
-- transmutation is a mechanic whereby a metal can be sacrificed -- at the enchanter by use of a transmutation wand to get another -- metal unpredictably, possibly increasing in value, possibly -- not. return { gold = { [-2] = {'brass', 5}; [-1] = {'silver', 3}; -- one chance in three of silver - undesirable [1] = {'lithium', 2}; [2] = {'cobalt', 3}; [3] = {'iridium', 20}; [4] = {'tyrannium', 100}; fallback = 1; }; silver = { [-2] = {'tin',4}; [-1] = {'brass',3}; [1] = {'electrum',2}; [2] = {'gold',4}; [3] = {'platinum',10}; fallback = 1; }; }